I suspect this is a bug more than anything, but if I try to package a project that uses the templates, I get these:
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Icons/doc_16x.png’ error.
LogStreaming: Warning: Failed to read file ‘../../../Engine/Content/Slate/Common/ButtonHoverHint.png’ error.
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 7.939ms to complete.
UATHelper: Packaging (Windows): Result: Failed (OtherCompilationError)
PackagingResults: Error: Unknown Error
If I package a project made from scratch, it works perfectly fine. So I think this might be worth looking into.