Can't packacge level

Hi guys,

I always get this error when i try to pack my game:

UATHelper: Packaging (Windows (64-bit)): WARNING: Visual Studio 2017 is installed, but is missing the C++ toolchain. Please verify that the “VC++ 2017 toolset” component is selected in the Visual Studio 2017 installation options.
LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf’ (77K)
UATHelper: Packaging (Windows (64-bit)): Took 1.5912306s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe EelMeal Win64 Development -Project=“C:\Users\trist\Documents\Unreal Projects\EelMeal\EelMeal.uproject” “C:\Users\trist\Documents\Unreal Projects\EelMeal\EelMeal.uproject” -NoUBTMakefiles -remoteini=“C:\Users\trist\Documents\Unrea
l Projects\EelMeal” -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): WARNING: Visual Studio 2017 is installed, but is missing the C++ toolchain. Please verify that the “VC++ 2017 toolset” component is selected in the Visual Studio 2017 installation options.
UATHelper: Packaging (Windows (64-bit)): ERROR: Visual Studio 2015 must be installed in order to build this target.
UATHelper: Packaging (Windows (64-bit)): Took 4.1876434s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe EelMeal Win64 Development -Project=“C:\Users\trist\Documents\Unreal Projects\EelMeal\EelMeal.uproject” “C:\Users\trist\Documents\Unreal Projects\EelMeal\EelMeal.uproject” -NoUBTMakefiles -remoteini=“C:\Us
ers\trist\Documents\Unreal Projects\EelMeal” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.16-14.11.20.txt’
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\trist\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error

Can you please help me out? I don’t understand i only used blueprints (no c++)

Greetz,
Tristan