My project was ported from UE 4.27 to 5.0.
Now, it’s no longer recognized by the launcher (other projects like Content Examples are).
If I double-click on the project file, I get an error box stating “Failed to launch editor”.
I can still open it by launching Unreal Editor from the launcher or Explorer then open it. I can also open it with UnrealEditor.exe by righ-clicking in explorer, but not using the regular “Unreal Engine” choice.
I can no longer add assets from the marketplace, since it doesn’t appear in Launcher.
Does anyone have a clue ? Thanks you so much !