Please, I need help.
I added a c++ class to my Blueprint Project. While creating the class it said that the class needed to be in /Source/Sandbox/ folder. After creating the blueprint class I can’t open the project now (using 4.11.2).
When I open the project it says “Missing Sandbox Modules. The following modules are missing or built with a different engine version: UE4editor-Sandbox.dll. Would you like to rebuild them now?”.
When I click “no”, it wonÄt open the project. When I click yes, it starts rebuilding but the aborts and says “Sandbox could not be compiled. Try rebuilding from source manually.”
Anyone knows what’s going on here? I thought it would be easier to add a c++ class to a project. Is there a way to recover my project and make it right again?
Thanks,
Florian
EDIT: My project is called “Sandbox”