Hello everyone. I’m begginer in ue5 and c++, downloaded visual studio to study work on them, but i can’t open projects on c++. I got this mistake, don’t know what to do. tried to re-install vs, but it didnt help. also tried to create unreal project from sl file, but nothing.
Running D:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe Development Win64 -Project=“D:/проекты_анрил/MyProject6/MyProject6.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\PC_MAG\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MyProject6Editor (no existing makefile)
@progress push 5%
Parsing headers for MyProject6Editor
Running UnrealHeaderTool “D:??????ਫ\MyProject6\MyProject6.uproject" "D:??????ਫ\MyProject6\Intermediate\Build\Win64\MyProject6Editor\Development\MyProject6Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\PC_MAG\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for MyProject6Editor in 20,7325352 seconds
@progress pop
Building MyProject6Editor…
Using Visual Studio 2022 14.33.31630 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from MyProject6 unity file: MyProject6.cpp, MyProject6GameModeBase.cpp
Determining max actions to execute in parallel (8 physical cores, 16 logical cores)
Executing up to 8 processes, one per physical core
Building 9 actions with 8 processes…
[1/9] Resource Default.rc2
[2/9] Compile SharedPCH.Engine.ShadowErrors.cpp
c1xx: fatal error C1083: ?? 㤠??? ??? 䠩? ???? ??? ???: D:????'?<_???>\MyProject6\Intermediate\Build\Win64\MyProject6Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch: No such file or directory,