Heya~ I’m having issues regarding viewport navigation while play-testing. I’ve searched for an answer to this and I can’t seem to find one.
I don’t need to use mouse input for gameplay-specific purposes for my game, but I do need to be able to navigate the scene while I’m in the middle of play-testing. Clicking on the viewport will just hide the mouse and activate/convert to gameplay controls, and I have to press Shift+F1 to get my mouse cursor back visible, but this is an endless loop since when I attempt to move around the scene by clicking any button, it just goes away again and I can’t navigate at all.
I have no mouse controls setup or needed in any blueprint, so I’m not sure what’s going on here or if I changed a specific setting in Editor Prefs or not. Can anyone direct me to the right way of being able to navigate while in Play mode correctly? I could’ve sworn I was able to do this before.
Thanks in advance!