my levels were loading okay until I added more more scenery to one level, now my character wont move when the level loads, I have the remove widgets node when loading the level which helped get rid of this problem last time it happened, but now even that isnt working, so how do I get my character to move when I load into a new map?
Maybe your game mode got overriden?
How? I need to fix it
Go into the world settings tab and locate the rollout on game mode. See if the right pawn and the right player controller are set. (or you may choose not to override in which case the default classes in your game mode blueprint matter)
I haven’t made a game mode yet, is it necessary to do so?
No, then there is a default one.
If I select the “game mode” in the world settings the options change from ‘none’ but are still greyed out, should ZI change game mode from ‘none’ to ‘gamemode’?
seems to have done the trick, thanks very much, you were very helpful
I am glad I could help!