Hello, I wanted to put my custom illustration when a trigger is triggered in my island. So, I created a widget blueprint and added that to an Pop-up dialogue device. When the trigger is triggered my illustration does appear in the screen but my character cannot move and none of my controls are working (I have to end game and start again to move).
I’d appreciate if somebody would tell me how to fix that
Hey, use a hud_message_device instead, I’m not sure the popup_dialog
override template
property works very well. Don’t forget to set your HUD message size to Center Full
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Thank you very much. I was trying to figure that out the whole day!
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