I just can’t move(drag) ragdoll with physics while any other smaller objects can be dragged. First i tried with physics handle but ragdoll just do a little twig, after that i tried with physics constraint and result was a little better, i could turn ragdoll but still not enough for dragging around map. Here’s a gif of how it looks when dragging with physics constraint
Is weight of ragdoll problem? i tried reducing mesh mass scale but it looks like it’s not working