I cant make any of my games work on mobile unless I strip them down to bare bones. I understood at first, with my endless runner game, that I was using HQ textures, but then I went and bought SimplePoly City in Environments - UE Marketplace a low poly pack. Using nothing but this pack and First-person Template with no starter content, I still cant get a game to load on my phone, works fine in window play.
My mushroom game I couldn’t get on mobile: https://www.youtube.com/watch?v=yHdnnJI2YOA
How bad I had to remove textures to final get it to load: https://youtu.be/iwqMLAD53VE
You would think I should b able to run the demo map from the simple city pack on mobile without any issues.
I’m I doing anything wrong? I’ve followed UEs apk reducing, but I don’t understand there texture guide lines.
I only like the coding aspect of making unreal games, I’m not an artist. My phones are API 22, 5.1.1
I don’t even care about file size I just want it to run on my phone, that was my goal.