Hello, I am working on my mobile game’s IOS version, in google play everything works as intended. In ios I can’t make iap work for weeks and I am lost. I followed every solutiton I found online and checked every question in this forum, applied the solutions they told, nothing makes it work. I don’t understand what is missing. I tried everything, moving IOSEngine.ini to the project folder, editing DefaultEngine.ini and adding Subsystem and enabled purchases sections, I even put everything back where it was and tried only enabling the DefaultEngine.ini as someone told in this forum again. Nothing makes it work. “Read in app purchase” node doesn’t return the prices, “Make in app purchase” node always returns “Not Allowed”. Can anyone help me? ,
DefaultEngine.ini in the projects folder
I know it says DefaultPlatformService=Null, I followed one of the answers for the same question and ended up with this, it still doesn’t work when it is set to IOS)
Here is my IOSEngine.ini in the UE_4.19 folder (I deleted it in the project’s folder because it didn’t work)