Can't looks around after closing a widget.

Hello everyone!

I have some problems trying to get a really good play experience. I have some objects that player can change the color and material, and there are some issues in the workflow that I would like to sort out:

when I get close to one of those objects, a sofa for example, the model’s edge brights and then the player can Click on in. Once clicked a widget menu appears. I make it like this:

At this point, the mosuse cursor shows up, and the player’s “head” movement stops.

Then, the player makes his selection, the model change the color correctly, and when the player clicks on the Exit button, the widget disappear. This is made like this:

Using only the green nodes I get the same results.

The problem is that I can’t move the player’s “head” until I press left or right mouse buttons. I can move forward, backward, left and right (using keyboard), but not to move the look direction.

How can I sort this issue?

Thank you so much!

This should work

Thank you so much.

The same thing, with your method the mouse cursor really disappears after clicking, but the head movement keeps frozen until I click once.

I believe that’s how the Editor functions. The game should run correctly.

It runs correctly, but I have to click anywhere to move the “head” with the mouse movements. I can move the character with wasd, but not the head until I click with the mouse.

For the users facing this issue, it can be solved by adding node ‘Set Input Mode Game Only’, after you press key to disable widget.