just got UE 4 today. It’s pretty **** cool.
I just done the “Level Creating” Tutorial series and then added some own stuff to the level and worked on the blueprint system.
When I did a break and saved all my stuff and then wanted to reload the Level in the project, the UE4 Editor always loads it till 100%. Then it just freezes, without throwing an error.
In task-manager the instance is listed as “inactive”. Is this a common error, or is it just due early phase of UE4?
Would be cool to get this fixed.
BTW The Launcher updated inbetween that break.