Hi there guys,
I am trying to update my project from 4.9 to 4.10, It originally had Ramas VP and so that initially stopped me from updating, but now I have removed it from the project and it has updated but still wont let me open the project, there was no uses of ramas VP within any of the blueprints. Here is a copy of the crash report
Generating report for minidump
Application version 4.10.1
... built from changelist 2791327
OS version 10.0.0.10586
Running 8 x64 processors
Exception was "Unknown exception - code 00000001 (first/second not available)"
Source context from "engine/source/editor/blueprintgraph/private/k2node_commutativeassociativebinaryoperator.cpp"
<SOURCE START>
264 {
265 UEdGraphPin* CurrentPin = Pins[PinIndex];
266 if( (CurrentPin == SrcFirstInput) || (CurrentPin == SrcOutPin) || (SrcSelfPin == CurrentPin) )
267 {
268 continue;
269 }
270
271 UK2Node_CommutativeAssociativeBinaryOperator* NewOperator = SourceGraph->CreateBlankNode<UK2Node_CommutativeAssociativeBinaryOperator>();
272 NewOperator->SetFromFunction(Function);
273 NewOperator->AllocateDefaultPins();
274 CompilerContext.MessageLog.NotifyIntermediateObjectCreation(NewOperator, this);
275
276 UEdGraphPin* NewOperatorInputA = NewOperator->GetInputPin(0);
277 check(NewOperatorInputA);
278 ***** if(LastOutPin)
279 {
280 Schema->TryCreateConnection(LastOutPin, NewOperatorInputA);
281 }
282 else
283 {
284 // handle first created node (SrcFirstInput is skipped, and has no own node).
285 CompilerContext.MovePinLinksToIntermediate(*SrcFirstInput, *NewOperatorInputA);
286 }
287
288 UEdGraphPin* NewOperatorInputB = NewOperator->GetInputPin(1);
289 check(NewOperatorInputB);
290 CompilerContext.MovePinLinksToIntermediate(*CurrentPin, *NewOperatorInputB);
291
292 LastOutPin = NewOperator->FindOutPin();
293 check(LastOutPin);
<SOURCE END>
<CALLSTACK START>
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:374]
UE4Editor_BlueprintGraph!UK2Node_CommutativeAssociativeBinaryOperator::ExpandNode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\blueprintgraph\private\k2node_commutativeassociativebinaryoperator.cpp:279]
UE4Editor_KismetCompiler!FKismetCompilerContext::ExpansionStep() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:2335]
UE4Editor_KismetCompiler!FKismetCompilerContext::CreateAndProcessUbergraph() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:2509]
UE4Editor_KismetCompiler!FKismetCompilerContext::CreateFunctionList() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:2942]
UE4Editor_UMGEditor!FWidgetBlueprintCompiler::CreateFunctionList() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\umgeditor\private\widgetblueprintcompiler.cpp:31]
UE4Editor_KismetCompiler!FKismetCompilerContext::Compile() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3187]
UE4Editor_UMGEditor!FUMGEditorModule::Compile() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\umgeditor\private\umgeditormodule.cpp:123]
UE4Editor_KismetCompiler!FKismet2CompilerModule::CompileBlueprintInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:87]
UE4Editor_KismetCompiler!FKismet2CompilerModule::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:173]
UE4Editor_UnrealEd!FKismetEditorUtilities::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:749]
UE4Editor_UnrealEd!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1551]
UE4Editor_CoreUObject!FLinkerLoad::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:311]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1153]
UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693]
UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3958]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:915]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:800]
UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1005]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1103]
UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693]
UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3958]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:915]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:800]
UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693]
UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3958]
UE4Editor_CoreUObject!FLinkerLoad::ResolveAllImports() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1020]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1103]
UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693]
UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::CreateImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3958]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDependencyPlaceholder() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:915]
UE4Editor_CoreUObject!FLinkerLoad::ResolveDeferredDependencies() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:800]
UE4Editor_CoreUObject!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824]
UE4Editor_CoreUObject!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014]
UE4Editor_CoreUObject!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537]
UE4Editor_CoreUObject!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693]
UE4Editor_CoreUObject!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434]
UE4Editor_CoreUObject!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147]
UE4Editor_CoreUObject!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937]
UE4Editor_CoreUObject!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847]
UE4Editor_CoreUObject!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666]
UE4Editor_CoreUObject!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404]
UE4Editor_CoreUObject!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570]
UE4Editor_CoreUObject!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937]
UE4Editor_UnrealEd!UEditorEngine::Map_Load() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:2388]
UE4Editor_UnrealEd!UEditorEngine::HandleMapCommand() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:5897]
UE4Editor_UnrealEd!UEditorEngine::Exec() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:5391]
UE4Editor_UnrealEd!UUnrealEdEngine::Exec() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealedsrv.cpp:743]
UE4Editor_UnrealEd!FEditorFileUtils::LoadMap() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\filehelpers.cpp:2014]
UE4Editor_UnrealEd!FEditorFileUtils::LoadDefaultMapAtStartup() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\filehelpers.cpp:3215]
UE4Editor_UnrealEd!FUnrealEdMisc::OnInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealedmisc.cpp:299]
UE4Editor_UnrealEd!EditorInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealed.cpp:86]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll
<CALLSTACK END>
374 loaded modules
ue4editor.exe (4.10.1.0) 0x00000000be790000 0x0006a000 engine/binaries/win64
ue4editor-archvischaracter.dll (4.10.1.0) 0x00000000735a0000 0x0003a000 archvischaracter/binaries/win64
actxprxy.dll (10.0.10586.0) 0x0000000085200000 0x00493000 C:\Windows\System32
advapi32.dll (10.0.10586.0) 0x0000000094060000 0x000a7000 C:\Windows\System32
AudioSes.dll (10.0.10586.11) 0x0000000079480000 0x00088000 C:\Windows\System32
avrt.dll (10.0.10586.0) 0x000000008e6a0000 0x0000b000 C:\Windows\System32
bcrypt.dll (10.0.10586.0) 0x0000000090b00000 0x00029000 C:\Windows\System32
bcryptPrimitives.dll (10.0.10586.0) 0x0000000091770000 0x0006a000 C:\Windows\System32
cfgmgr32.dll (10.0.10586.0) 0x0000000090c60000 0x00043000 C:\Windows\System32
clbcatq.dll (10.0.10586.0) 0x00000000942d0000 0x000a7000 C:\Windows\System32
combase.dll (10.0.10586.0) 0x0000000093b50000 0x0027d000 C:\Windows\System32
comdlg32.dll (10.0.10586.0) 0x0000000091a60000 0x0010b000 C:\Windows\System32
crypt32.dll (10.0.10586.0) 0x0000000090f50000 0x001c7000 C:\Windows\System32
CRYPTBASE.DLL (10.0.10586.0) 0x00000000906d0000 0x0000b000 C:\Windows\System32
d3d11.dll (10.0.10586.17) 0x000000008e9c0000 0x002a8000 C:\Windows\System32
d3d9.dll (10.0.10586.0) 0x0000000084fd0000 0x00210000 C:\Windows\System32
D3DCOMPILER_43.dll (9.29.952.3111) 0x0000000062660000 0x0026f000 C:\Windows\System32
davhlpr.dll (10.0.10586.0) 0x0000000089b30000 0x0000c000 C:\Windows\System32
dbgcore.dll (10.0.10586.0) 0x000000008ba70000 0x00025000 C:\Windows\System32
dbghelp.dll (10.0.10586.0) 0x0000000088020000 0x0018c000 C:\Windows\System32
dciman32.dll (10.0.10586.3) 0x000000008e2a0000 0x00008000 C:\Windows\System32
ddraw.dll (10.0.10586.0) 0x0000000065200000 0x000fa000 C:\Windows\System32
devobj.dll (10.0.10586.0) 0x000000008f700000 0x00027000 C:\Windows\System32
dhcpcsvc.dll (10.0.10586.0) 0x000000008a470000 0x0001a000 C:\Windows\System32
dsound.dll (10.0.10586.0) 0x00000000758f0000 0x0009c000 C:\Windows\System32
dwmapi.dll (10.0.10586.0) 0x000000008ec70000 0x00022000 C:\Windows\System32
dxgi.dll (10.0.10586.0) 0x000000008e910000 0x000a2000 C:\Windows\System32
edputil.dll (10.0.10586.0) 0x000000008fc90000 0x00050000 C:\Windows\System32
explorerframe.dll (10.0.10586.0) 0x000000007ce30000 0x004a0000 C:\Windows\System32
FirewallAPI.dll (10.0.10586.0) 0x0000000090cb0000 0x00086000 C:\Windows\System32
fwbase.dll (10.0.10586.0) 0x000000008f750000 0x00032000 C:\Windows\System32
gdi32.dll (10.0.10586.0) 0x0000000094420000 0x00186000 C:\Windows\System32
glu32.dll (10.0.10586.0) 0x000000008e2b0000 0x0002e000 C:\Windows\System32
iertutil.dll (11.0.10586.35) 0x0000000082e10000 0x00383000 C:\Windows\System32
imm32.dll (10.0.10586.0) 0x0000000093e30000 0x0003b000 C:\Windows\System32
IPHLPAPI.DLL (10.0.10586.0) 0x000000008a4a0000 0x00038000 C:\Windows\System32
kernel.appcore.dll (10.0.10586.0) 0x0000000090c00000 0x0000f000 C:\Windows\System32
kernel32.dll (10.0.10586.0) 0x00000000919b0000 0x000ad000 C:\Windows\System32
KERNELBASE.dll (10.0.10586.0) 0x0000000090d40000 0x001e8000 C:\Windows\System32
mf.dll (12.0.10586.11) 0x000000004e870000 0x00090000 C:\Windows\System32
mfplat.dll (12.0.10586.35) 0x000000007e720000 0x0010d000 C:\Windows\System32
MFPlay.dll (12.0.10586.35) 0x000000004e810000 0x00055000 C:\Windows\System32
mlang.dll (10.0.10586.0) 0x0000000080760000 0x0003e000 C:\Windows\System32
MMDevAPI.dll (10.0.10586.0) 0x0000000086e30000 0x00070000 C:\Windows\System32
msasn1.dll (10.0.10586.0) 0x0000000090bd0000 0x00010000 C:\Windows\System32
mscoree.dll (10.0.10586.0) 0x000000008c1f0000 0x00068000 C:\Windows\System32
msctf.dll (10.0.10586.0) 0x0000000094170000 0x0015a000 C:\Windows\System32
msvcp100.dll (10.0.40219.325) 0x00000000672a0000 0x00098000 C:\Windows\System32
msvcp120.dll (12.0.21005.1) 0x0000000084930000 0x000a6000 C:\Windows\System32
msvcp140.dll (14.0.23026.0) 0x000000006b070000 0x0009e000 C:\Windows\System32
msvcr100.dll (10.0.40219.325) 0x0000000067340000 0x000d2000 C:\Windows\System32
msvcr120.dll (12.0.21005.1) 0x0000000084840000 0x000ef000 C:\Windows\System32
msvcrt.dll (10.0.10586.0) 0x0000000093fc0000 0x0009d000 C:\Windows\System32
mswsock.dll (10.0.10586.0) 0x00000000904a0000 0x0005c000 C:\Windows\System32
netapi32.dll (10.0.10586.0) 0x0000000090f30000 0x00017000 C:\Windows\System32
netutils.dll (10.0.10586.0) 0x000000008ffe0000 0x0000c000 C:\Windows\System32
normaliz.dll (10.0.10586.0) 0x00000000934e0000 0x00007000 C:\Windows\System32
nsi.dll (10.0.10586.0) 0x00000000943a0000 0x00008000 C:\Windows\System32
ntdll.dll (10.0.10586.20) 0x00000000945b0000 0x001c1000 C:\Windows\System32
ntmarta.dll (10.0.10586.0) 0x00000000900c0000 0x00031000 C:\Windows\System32
nvapi64.dll (10.18.13.6143) 0x000000008cea0000 0x003a0000 C:\Windows\System32
nvspcap64.dll (2.9.0.48) 0x000000007cae0000 0x001cc000 C:\Windows\System32
nvwgf2umx.dll (10.18.13.6143) 0x00000000781b0000 0x012c5000 C:\Windows\System32
ole32.dll (10.0.10586.0) 0x0000000093e70000 0x00143000 C:\Windows\System32
oleaut32.dll (10.0.10586.0) 0x0000000093410000 0x000c1000 C:\Windows\System32
opengl32.dll (10.0.10586.0) 0x000000007f580000 0x00129000 C:\Windows\System32
powrprof.dll (10.0.10586.0) 0x0000000090c10000 0x0004b000 C:\Windows\System32
profapi.dll (10.0.10586.0) 0x0000000090be0000 0x00014000 C:\Windows\System32
propsys.dll (7.0.10586.0) 0x000000008a650000 0x00186000 C:\Windows\System32
psapi.dll (10.0.10586.0) 0x00000000939e0000 0x00008000 C:\Windows\System32
rpcrt4.dll (10.0.10586.0) 0x0000000093280000 0x0011c000 C:\Windows\System32
RTWorkQ.dll (12.0.10586.0) 0x00000000895d0000 0x0002b000 C:\Windows\System32
sechost.dll (10.0.10586.0) 0x00000000934f0000 0x0005b000 C:\Windows\System32
secur32.dll (10.0.10586.0) 0x00000000842d0000 0x0000c000 C:\Windows\System32
setupapi.dll (10.0.10586.0) 0x00000000935b0000 0x00429000 C:\Windows\System32
SHCore.dll (10.0.10586.0) 0x0000000091840000 0x000b5000 C:\Windows\System32
shell32.dll (10.0.10586.11) 0x0000000091b70000 0x0155f000 C:\Windows\System32
shlwapi.dll (10.0.10586.0) 0x0000000093dd0000 0x00052000 C:\Windows\System32
srvcli.dll (10.0.10586.0) 0x000000008af90000 0x00026000 C:\Windows\System32
sspicli.dll (10.0.10586.0) 0x00000000908b0000 0x0002d000 C:\Windows\System32
ucrtbase.dll (10.0.10586.0) 0x000000008fb40000 0x000f4000 C:\Windows\System32
urlmon.dll (11.0.10586.17) 0x0000000083210000 0x001b8000 C:\Windows\System32
user32.dll (10.0.10586.20) 0x00000000939f0000 0x00156000 C:\Windows\System32
uxtheme.dll (10.0.10586.0) 0x000000008f660000 0x00096000 C:\Windows\System32
VCRUNTIME140.dll (14.0.23026.0) 0x000000008bf50000 0x00017000 C:\Windows\System32
version.dll (10.0.10586.0) 0x000000008d330000 0x0000a000 C:\Windows\System32
VSPerf140.dll (14.0.23107.0) 0x0000000064630000 0x00046000 C:\Windows\System32
wer.dll (10.0.10586.0) 0x00000000877e0000 0x000a0000 C:\Windows\System32
windows.storage.dll (10.0.10586.0) 0x0000000091120000 0x00644000 C:\Windows\System32
windowscodecs.dll (10.0.10586.0) 0x000000008e050000 0x001b1000 C:\Windows\System32
winhttp.dll (10.0.10586.0) 0x0000000087880000 0x000c8000 C:\Windows\System32
wininet.dll (11.0.10586.17) 0x0000000081a70000 0x0028e000 C:\Windows\System32
winmm.dll (10.0.10586.0) 0x0000000089fa0000 0x00023000 C:\Windows\System32
WINMMBASE.dll (10.0.10586.0) 0x0000000053f90000 0x0002c000 C:\Windows\System32
wintrust.dll (10.0.10586.0) 0x00000000917e0000 0x00055000 C:\Windows\System32
WinTypes.dll (10.0.10586.0) 0x000000008fce0000 0x00136000 C:\Windows\System32
Wldap32.dll (10.0.10586.0) 0x0000000094110000 0x0005c000 C:\Windows\System32
ws2_32.dll (10.0.10586.0) 0x00000000933a0000 0x0006b000 C:\Windows\System32
X3DAudio1_7.dll (9.28.1886.0) 0x00000000662f0000 0x00009000 C:\Windows\System32
XAPOFX1_5.dll (9.29.1962.0) 0x000000007f4e0000 0x00015000 C:\Windows\System32
XAudio2_7.dll (9.29.1962.0) 0x000000004b5d0000 0x0008b000 C:\Windows\System32
XINPUT1_3.dll (9.18.944.0) 0x0000000000400000 0x0001e000 C:\Windows\System32
comctl32.dll (10.0.10586.0) 0x0000000089b90000 0x00274000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.0_none_8c15ae12515e1c22
ue4editor-cablecomponent.dll (4.10.1.0) 0x0000000073550000 0x0004a000 cablecomponent/binaries/win64
ue4editor-characterai.dll (4.10.1.0) 0x0000000075780000 0x0001c000 characterai/binaries/win64
ue4editor-custommeshcomponent.dll (4.10.1.0) 0x0000000073500000 0x00041000 custommeshcomponent/binaries/win64
icudt53.dll (0.0.0.0) 0x00000000541e0000 0x00002000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
icuin53.dll (53.1.0.0) 0x00000000663a0000 0x0022d000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
icuio53.dll (53.1.0.0) 0x0000000066300000 0x00014000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
icule53.dll (53.1.0.0) 0x0000000066340000 0x00058000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
iculx53.dll (53.1.0.0) 0x0000000066320000 0x00013000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
icuuc53.dll (53.1.0.0) 0x00000000665d0000 0x001a9000 engine/binaries/thirdparty/icu/icu4c-53_1/win64/vs2015
leap.dll (2.2.6.0) 0x000000004ba30000 0x0016b000 engine/binaries/thirdparty/leap/win64
nvtt_64.dll (2.0.6.0) 0x00000000687d0000 0x00027000 engine/binaries/thirdparty/nvtexturetools/win64
libogg_64.dll (1.2.2.0) 0x000000008bf30000 0x00012000 engine/binaries/thirdparty/ogg/win64/vs2015
apex_clothingprofile_x64.dll (0.0.0.0) 0x0000000051cd0000 0x0016e000 engine/binaries/thirdparty/physx/apex-1.3/win64/vs2015
apex_destructibleprofile_x64.dll (0.0.0.0) 0x0000000052150000 0x001d6000 engine/binaries/thirdparty/physx/apex-1.3/win64/vs2015
apex_legacyprofile_x64.dll (0.0.0.0) 0x0000000051e40000 0x0030d000 engine/binaries/thirdparty/physx/apex-1.3/win64/vs2015
apexframeworkprofile_x64.dll (0.0.0.0) 0x0000000052330000 0x00132000 engine/binaries/thirdparty/physx/apex-1.3/win64/vs2015
nvtoolsext64_1.dll (0.0.0.0) 0x000000008d730000 0x00010000 engine/binaries/thirdparty/physx/physx-3.3/win64/vs2015
physx3commonprofile_x64.dll (0.0.0.0) 0x0000000052720000 0x0017e000 engine/binaries/thirdparty/physx/physx-3.3/win64/vs2015
physx3cookingprofile_x64.dll (0.0.0.0) 0x0000000065350000 0x0002e000 engine/binaries/thirdparty/physx/physx-3.3/win64/vs2015
physx3profile_x64.dll (0.0.0.0) 0x0000000052470000 0x002ad000 engine/binaries/thirdparty/physx/physx-3.3/win64/vs2015
textureconverter.dll (0.0.0.0) 0x0000000050f30000 0x00626000 engine/binaries/thirdparty/qualcomm/win64
libvorbis_64.dll (1.3.2.0) 0x00000000515e0000 0x001a7000 engine/binaries/thirdparty/vorbis/win64/vs2015
libvorbisfile_64.dll (1.3.2.0) 0x000000008d720000 0x0000e000 engine/binaries/thirdparty/vorbis/win64/vs2015
ue4editor-android_astctargetplatform.dll (4.10.1.0) 0x0000000051b00000 0x00039000 engine/binaries/win64/android
ue4editor-android_atctargetplatform.dll (4.10.1.0) 0x0000000051ac0000 0x00038000 engine/binaries/win64/android
ue4editor-android_dxttargetplatform.dll (4.10.1.0) 0x0000000051a80000 0x00038000 engine/binaries/win64/android
ue4editor-android_etc1targetplatform.dll (4.10.1.0) 0x0000000051a40000 0x00038000 engine/binaries/win64/android
ue4editor-android_etc2targetplatform.dll (4.10.1.0) 0x0000000051a00000 0x00038000 engine/binaries/win64/android
ue4editor-android_multitargetplatform.dll (4.10.1.0) 0x00000000519c0000 0x0003a000 engine/binaries/win64/android
ue4editor-android_pvrtctargetplatform.dll (4.10.1.0) 0x0000000051980000 0x00038000 engine/binaries/win64/android
ue4editor-androiddevicedetection.dll (4.10.1.0) 0x00000000499b0000 0x00027000 engine/binaries/win64/android
ue4editor-androidplatformeditor.dll (4.10.1.0) 0x00000000499e0000 0x0005d000 engine/binaries/win64/android
ue4editor-androidruntimesettings.dll (4.10.1.0) 0x0000000049be0000 0x0003c000 engine/binaries/win64/android
ue4editor-androidtargetplatform.dll (4.10.1.0) 0x0000000051b40000 0x00038000 engine/binaries/win64/android
ue4editor-html5platformeditor.dll (4.10.1.0) 0x0000000049970000 0x00032000 engine/binaries/win64/html5
ue4editor-html5targetplatform.dll (4.10.1.0) 0x0000000051950000 0x0002e000 engine/binaries/win64/html5
ue4editor-iosplatformeditor.dll (4.10.1.0) 0x0000000049880000 0x000ee000 engine/binaries/win64/ios
ue4editor-iosruntimesettings.dll (4.10.1.0) 0x0000000049ba0000 0x00035000 engine/binaries/win64/ios
ue4editor-iostargetplatform.dll (4.10.1.0) 0x0000000051900000 0x00042000 engine/binaries/win64/ios
libfbxsdk.dll (2016.1.0.0) 0x00000000557a0000 0x00eba000 engine/binaries/win64
ue4editor-linuxnoeditortargetplatform.dll (4.10.1.0) 0x0000000051830000 0x0002e000 engine/binaries/win64/linux
ue4editor-linuxservertargetplatform.dll (4.10.1.0) 0x0000000051800000 0x0002e000 engine/binaries/win64/linux
ue4editor-linuxtargetplatform.dll (4.10.1.0) 0x00000000517c0000 0x00038000 engine/binaries/win64/linux
ue4editor-actorpickermode.dll (4.10.1.0) 0x0000000077ec0000 0x00030000 engine/binaries/win64
ue4editor-addcontentdialog.dll (4.10.1.0) 0x0000000054470000 0x00128000 engine/binaries/win64
ue4editor-aigraph.dll (4.10.1.0) 0x000000004eaa0000 0x000b5000 engine/binaries/win64
ue4editor-aimodule.dll (4.10.1.0) 0x0000000056fe0000 0x004ac000 engine/binaries/win64
ue4editor-aitestsuite.dll (4.10.1.0) 0x000000004b660000 0x0009e000 engine/binaries/win64
ue4editor-alldesktoptargetplatform.dll (4.10.1.0) 0x000000005f850000 0x00023000 engine/binaries/win64
ue4editor-analytics.dll (4.10.1.0) 0x0000000079fd0000 0x0001e000 engine/binaries/win64
ue4editor-analyticset.dll (4.10.1.0) 0x000000004b580000 0x00043000 engine/binaries/win64
ue4editor-animgraph.dll (4.10.1.0) 0x000000006b160000 0x00180000 engine/binaries/win64
ue4editor-animgraphruntime.dll (4.10.1.0) 0x00000000534e0000 0x00084000 engine/binaries/win64
ue4editor-appframework.dll (4.10.1.0) 0x0000000060950000 0x00448000 engine/binaries/win64
ue4editor-assetregistry.dll (4.10.1.0) 0x000000004da20000 0x000af000 engine/binaries/win64
ue4editor-assettools.dll (4.10.1.0) 0x000000004f0c0000 0x00239000 engine/binaries/win64
ue4editor-audioformatadpcm.dll (4.10.1.0) 0x000000008d2b0000 0x00020000 engine/binaries/win64
ue4editor-audioformatogg.dll (4.10.1.0) 0x0000000051790000 0x00022000 engine/binaries/win64
ue4editor-audioformatopus.dll (4.10.1.0) 0x0000000051560000 0x00079000 engine/binaries/win64
ue4editor-automationcontroller.dll (4.10.1.0) 0x000000004ae40000 0x00060000 engine/binaries/win64
ue4editor-automationmessages.dll (4.10.1.0) 0x000000004ae00000 0x0003a000 engine/binaries/win64
ue4editor-automationwindow.dll (4.10.1.0) 0x000000004aea0000 0x00199000 engine/binaries/win64
ue4editor-automationworker.dll (4.10.1.0) 0x0000000049390000 0x00033000 engine/binaries/win64
ue4editor-behaviortreeeditor.dll (4.10.1.0) 0x000000004eb60000 0x0027e000 engine/binaries/win64
ue4editor-blueprintgraph.dll (4.10.1.0) 0x0000000055360000 0x0043a000 engine/binaries/win64
ue4editor-blutility.dll (4.10.1.0) 0x000000004a380000 0x00092000 engine/binaries/win64
ue4editor-bspmode.dll (4.10.1.0) 0x0000000049260000 0x00084000 engine/binaries/win64
ue4editor-cef3utils.dll (4.10.1.0) 0x000000007a740000 0x0001b000 engine/binaries/win64
ue4editor-classviewer.dll (4.10.1.0) 0x00000000531e0000 0x000f3000 engine/binaries/win64
ue4editor-collisionanalyzer.dll (4.10.1.0) 0x000000004ee60000 0x000f4000 engine/binaries/win64
ue4editor-componentvisualizers.dll (4.10.1.0) 0x000000004b150000 0x00057000 engine/binaries/win64
ue4editor-configeditor.dll (4.10.1.0) 0x000000004f330000 0x00069000 engine/binaries/win64
ue4editor-contentbrowser.dll (4.10.1.0) 0x000000004dc30000 0x00504000 engine/binaries/win64
ue4editor-core.dll (4.10.1.0) 0x00000000714c0000 0x00844000 engine/binaries/win64
ue4editor-coreuobject.dll (4.10.1.0) 0x00000000621d0000 0x00489000 engine/binaries/win64
ue4editor-d3d11rhi.dll (4.10.1.0) 0x0000000053070000 0x000f3000 engine/binaries/win64
ue4editor-deriveddatacache.dll (4.10.1.0) 0x0000000050930000 0x00071000 engine/binaries/win64
ue4editor-desktopplatform.dll (4.10.1.0) 0x0000000071dc0000 0x0007a000 engine/binaries/win64
ue4editor-desktopwidgets.dll (4.10.1.0) 0x000000004f4f0000 0x00032000 engine/binaries/win64
ue4editor-detailcustomizations.dll (4.10.1.0) 0x000000004f9e0000 0x008d7000 engine/binaries/win64
ue4editor-devicemanager.dll (4.10.1.0) 0x000000004ac30000 0x001cc000 engine/binaries/win64
ue4editor-deviceprofileeditor.dll (4.10.1.0) 0x000000004a030000 0x0011f000 engine/binaries/win64
ue4editor-directorywatcher.dll (4.10.1.0) 0x0000000069e90000 0x00061000 engine/binaries/win64
ue4editor-documentation.dll (4.10.1.0) 0x000000004b450000 0x0009b000 engine/binaries/win64
ue4editor-editorlivestreaming.dll (4.10.1.0) 0x0000000049840000 0x0003d000 engine/binaries/win64
ue4editor-editorsettingsviewer.dll (4.10.1.0) 0x000000004a550000 0x00031000 engine/binaries/win64
ue4editor-editorstyle.dll (4.10.1.0) 0x00000000550b0000 0x002ab000 engine/binaries/win64
ue4editor-editorwidgets.dll (4.10.1.0) 0x00000000532e0000 0x000aa000 engine/binaries/win64
ue4editor-engine.dll (4.10.1.0) 0x0000000058e50000 0x03051000 engine/binaries/win64
ue4editor-enginemessages.dll (4.10.1.0) 0x000000007e9d0000 0x0002e000 engine/binaries/win64
ue4editor-enginesettings.dll (4.10.1.0) 0x000000007d2e0000 0x00040000 engine/binaries/win64
ue4editor-foliage.dll (4.10.1.0) 0x000000005f880000 0x00122000 engine/binaries/win64
ue4editor-foliageedit.dll (4.10.1.0) 0x0000000048c90000 0x001f1000 engine/binaries/win64
ue4editor-functionaltesting.dll (4.10.1.0) 0x000000004ede0000 0x0007f000 engine/binaries/win64
ue4editor-gamelivestreaming.dll (4.10.1.0) 0x000000004b4f0000 0x00050000 engine/binaries/win64
ue4editor-gameplaydebugger.dll (4.10.1.0) 0x000000004e9b0000 0x000e7000 engine/binaries/win64
ue4editor-gameplaytags.dll (4.10.1.0) 0x00000000536b0000 0x00097000 engine/binaries/win64
ue4editor-gameplaytagseditor.dll (4.10.1.0) 0x000000004a1e0000 0x00139000 engine/binaries/win64
ue4editor-gameplaytasks.dll (4.10.1.0) 0x0000000053640000 0x00061000 engine/binaries/win64
ue4editor-gameplaytaskseditor.dll (4.10.1.0) 0x000000004e970000 0x00036000 engine/binaries/win64
ue4editor-gameprojectgeneration.dll (4.10.1.0) 0x0000000054210000 0x0025e000 engine/binaries/win64
ue4editor-gammaui.dll (4.10.1.0) 0x000000004b400000 0x00042000 engine/binaries/win64
ue4editor-geometrymode.dll (4.10.1.0) 0x0000000049160000 0x000c8000 engine/binaries/win64
ue4editor-grapheditor.dll (4.10.1.0) 0x00000000545a0000 0x00488000 engine/binaries/win64
ue4editor-hardwaretargeting.dll (4.10.1.0) 0x0000000053170000 0x00061000 engine/binaries/win64
ue4editor-headmounteddisplay.dll (4.10.1.0) 0x0000000052d30000 0x00038000 engine/binaries/win64
ue4editor-hotreload.dll (4.10.1.0) 0x000000004c8b0000 0x0006e000 engine/binaries/win64
ue4editor-http.dll (4.10.1.0) 0x0000000062b70000 0x000bc000 engine/binaries/win64
ue4editor-imagecore.dll (4.10.1.0) 0x000000008e330000 0x0001d000 engine/binaries/win64
ue4editor-imagewrapper.dll (4.10.1.0) 0x0000000050dd0000 0x00156000 engine/binaries/win64
ue4editor-inputbindingeditor.dll (4.10.1.0) 0x000000004a4a0000 0x000a7000 engine/binaries/win64
ue4editor-inputcore.dll (4.10.1.0) 0x000000007e040000 0x00072000 engine/binaries/win64
ue4editor-internationalization.dll (4.10.1.0) 0x000000007db10000 0x0005d000 engine/binaries/win64
ue4editor-internationalizationsettings.dll (4.10.1.0) 0x000000004f400000 0x0008e000 engine/binaries/win64
ue4editor-introtutorials.dll (4.10.1.0) 0x0000000049600000 0x00237000 engine/binaries/win64
ue4editor-json.dll (4.10.1.0) 0x000000008bf70000 0x0002f000 engine/binaries/win64
ue4editor-jsonutilities.dll (4.10.1.0) 0x00000000720b0000 0x0003c000 engine/binaries/win64
ue4editor-kismet.dll (4.10.1.0) 0x0000000056660000 0x0097d000 engine/binaries/win64
ue4editor-kismetcompiler.dll (4.10.1.0) 0x0000000053390000 0x00142000 engine/binaries/win64
ue4editor-kismetwidgets.dll (4.10.1.0) 0x0000000053570000 0x000d0000 engine/binaries/win64
ue4editor-landscape.dll (4.10.1.0) 0x0000000060620000 0x00321000 engine/binaries/win64
ue4editor-landscapeeditor.dll (4.10.1.0) 0x0000000048e90000 0x002cd000 engine/binaries/win64
ue4editor-launchdaemonmessages.dll (4.10.1.0) 0x00000000518d0000 0x00025000 engine/binaries/win64
ue4editor-layers.dll (4.10.1.0) 0x000000004b040000 0x00102000 engine/binaries/win64
ue4editor-leveleditor.dll (4.10.1.0) 0x000000004d5b0000 0x00469000 engine/binaries/win64
ue4editor-levelsequence.dll (4.10.1.0) 0x000000007a870000 0x0006a000 engine/binaries/win64
ue4editor-localization.dll (4.10.1.0) 0x000000004c920000 0x00108000 engine/binaries/win64
ue4editor-localizationdashboard.dll (4.10.1.0) 0x0000000049e00000 0x0022b000 engine/binaries/win64
ue4editor-localizationservice.dll (4.10.1.0) 0x0000000049db0000 0x0004f000 engine/binaries/win64
ue4editor-logvisualizer.dll (4.10.1.0) 0x0000000049400000 0x001f3000 engine/binaries/win64
ue4editor-mainframe.dll (4.10.1.0) 0x000000004cb60000 0x000b8000 engine/binaries/win64
ue4editor-materialeditor.dll (4.10.1.0) 0x00000000603d0000 0x00241000 engine/binaries/win64
ue4editor-materialshaderqualitysettings.dll (4.10.1.0) 0x0000000073c80000 0x00088000 engine/binaries/win64
ue4editor-materialutilities.dll (4.10.1.0) 0x0000000073640000 0x0003b000 engine/binaries/win64
ue4editor-media.dll (4.10.1.0) 0x000000007eb20000 0x00020000 engine/binaries/win64
ue4editor-mediaassets.dll (4.10.1.0) 0x000000004f3a0000 0x00054000 engine/binaries/win64
ue4editor-mergeactors.dll (4.10.1.0) 0x0000000049a40000 0x000c8000 engine/binaries/win64
ue4editor-meshpaint.dll (4.10.1.0) 0x000000004e140000 0x00147000 engine/binaries/win64
ue4editor-meshutilities.dll (4.10.1.0) 0x0000000050850000 0x000d1000 engine/binaries/win64
ue4editor-messagelog.dll (4.10.1.0) 0x000000004ef90000 0x0012d000 engine/binaries/win64
ue4editor-messaging.dll (4.10.1.0) 0x0000000051860000 0x00070000 engine/binaries/win64
ue4editor-metalshaderformat.dll (4.10.1.0) 0x0000000050c30000 0x00135000 engine/binaries/win64
ue4editor-moduleui.dll (4.10.1.0) 0x000000004b2a0000 0x00077000 engine/binaries/win64
ue4editor-movieplayer.dll (4.10.1.0) 0x000000007ebd0000 0x00058000 engine/binaries/win64
ue4editor-moviescene.dll (4.10.1.0) 0x00000000667a0000 0x00066000 engine/binaries/win64
ue4editor-moviescenecapture.dll (4.10.1.0) 0x000000004f530000 0x00093000 engine/binaries/win64
ue4editor-moviescenetools.dll (4.10.1.0) 0x000000004f860000 0x0017d000 engine/binaries/win64
ue4editor-moviescenetracks.dll (4.10.1.0) 0x0000000053750000 0x000ec000 engine/binaries/win64
ue4editor-navmesh.dll (4.10.1.0) 0x0000000073440000 0x000a0000 engine/binaries/win64
ue4editor-networkfile.dll (4.10.1.0) 0x0000000060380000 0x00041000 engine/binaries/win64
ue4editor-networking.dll (4.10.1.0) 0x00000000842e0000 0x0001f000 engine/binaries/win64
ue4editor-niagara.dll (4.10.1.0) 0x0000000061a70000 0x000a5000 engine/binaries/win64
ue4editor-onlineblueprintsupport.dll (4.10.1.0) 0x000000004e940000 0x0002f000 engine/binaries/win64
ue4editor-onlinesubsystem.dll (4.10.1.0) 0x0000000073390000 0x000a6000 engine/binaries/win64
ue4editor-onlinesubsystemutils.dll (4.10.1.0) 0x0000000052920000 0x001cc000 engine/binaries/win64
ue4editor-opengldrv.dll (4.10.1.0) 0x0000000052f00000 0x00167000 engine/binaries/win64
ue4editor-outputlog.dll (4.10.1.0) 0x000000004b320000 0x000dd000 engine/binaries/win64
ue4editor-packagesdialog.dll (4.10.1.0) 0x000000004b1b0000 0x000a2000 engine/binaries/win64
ue4editor-packethandler.dll (4.10.1.0) 0x0000000088ba0000 0x00021000 engine/binaries/win64
ue4editor-pakfile.dll (4.10.1.0) 0x0000000071d60000 0x00053000 engine/binaries/win64
ue4editor-persona.dll (4.10.1.0) 0x000000004cd20000 0x00884000 engine/binaries/win64
ue4editor-physxformats.dll (4.10.1.0) 0x0000000050770000 0x000d1000 engine/binaries/win64
ue4editor-placementmode.dll (4.10.1.0) 0x00000000492f0000 0x00092000 engine/binaries/win64
ue4editor-profilerclient.dll (4.10.1.0) 0x000000004ab30000 0x00070000 engine/binaries/win64
ue4editor-profilermessages.dll (4.10.1.0) 0x000000004b700000 0x00035000 engine/binaries/win64
ue4editor-profilerservice.dll (4.10.1.0) 0x000000004b740000 0x00049000 engine/binaries/win64
ue4editor-projectlauncher.dll (4.10.1.0) 0x000000004a600000 0x0033c000 engine/binaries/win64
ue4editor-projects.dll (4.10.1.0) 0x000000007dfd0000 0x0006e000 engine/binaries/win64
ue4editor-projectsettingsviewer.dll (4.10.1.0) 0x000000004a470000 0x00029000 engine/binaries/win64
ue4editor-projecttargetplatformeditor.dll (4.10.1.0) 0x000000004a420000 0x0004c000 engine/binaries/win64
ue4editor-propertyeditor.dll (4.10.1.0) 0x0000000054a30000 0x00671000 engine/binaries/win64
ue4editor-rawmesh.dll (4.10.1.0) 0x00000000862c0000 0x00022000 engine/binaries/win64
ue4editor-referenceviewer.dll (4.10.1.0) 0x0000000049ce0000 0x000c7000 engine/binaries/win64
ue4editor-reliabilityhandlercomponent.dll (4.10.1.0) 0x000000008de30000 0x0001c000 engine/binaries/win64
ue4editor-rendercore.dll (4.10.1.0) 0x000000007df60000 0x0006c000 engine/binaries/win64
ue4editor-renderer.dll (4.10.1.0) 0x0000000053840000 0x00939000 engine/binaries/win64
ue4editor-rhi.dll (4.10.1.0) 0x0000000073790000 0x000b9000 engine/binaries/win64
ue4editor-sandboxfile.dll (4.10.1.0) 0x000000007a960000 0x0002c000 engine/binaries/win64
ue4editor-sequencer.dll (4.10.1.0) 0x000000004f5d0000 0x00287000 engine/binaries/win64
ue4editor-serialization.dll (4.10.1.0) 0x000000004e580000 0x0005d000 engine/binaries/win64
ue4editor-sessionfrontend.dll (4.10.1.0) 0x000000004a940000 0x001ef000 engine/binaries/win64
ue4editor-sessionmessages.dll (4.10.1.0) 0x0000000050670000 0x0002b000 engine/binaries/win64
ue4editor-sessionservices.dll (4.10.1.0) 0x00000000506a0000 0x0004a000 engine/binaries/win64
ue4editor-settings.dll (4.10.1.0) 0x0000000051c90000 0x00035000 engine/binaries/win64
ue4editor-settingseditor.dll (4.10.1.0) 0x000000004a590000 0x0006e000 engine/binaries/win64
ue4editor-shadercompilercommon.dll (4.10.1.0) 0x0000000050bd0000 0x0005c000 engine/binaries/win64
ue4editor-shadercore.dll (4.10.1.0) 0x0000000073680000 0x0010a000 engine/binaries/win64
ue4editor-shaderformatd3d.dll (4.10.1.0) 0x0000000050ae0000 0x00034000 engine/binaries/win64
ue4editor-shaderformatopengl.dll (4.10.1.0) 0x00000000509b0000 0x0012c000 engine/binaries/win64
ue4editor-shaderpreprocessor.dll (4.10.1.0) 0x0000000050b20000 0x000ad000 engine/binaries/win64
ue4editor-sharedsettingswidgets.dll (4.10.1.0) 0x000000004f490000 0x00054000 engine/binaries/win64
ue4editor-sizemap.dll (4.10.1.0) 0x0000000049c20000 0x0004a000 engine/binaries/win64
ue4editor-slate.dll (4.10.1.0) 0x0000000061c10000 0x005be000 engine/binaries/win64
ue4editor-slatecore.dll (4.10.1.0) 0x00000000711e0000 0x002d8000 engine/binaries/win64
ue4editor-slatereflector.dll (4.10.1.0) 0x000000004c740000 0x00170000 engine/binaries/win64
ue4editor-slaterhirenderer.dll (4.10.1.0) 0x0000000052e40000 0x000b9000 engine/binaries/win64
ue4editor-sockets.dll (4.10.1.0) 0x000000006b110000 0x0004b000 engine/binaries/win64
ue4editor-soundclasseditor.dll (4.10.1.0) 0x0000000071170000 0x00067000 engine/binaries/win64
ue4editor-soundcueeditor.dll (4.10.1.0) 0x0000000071110000 0x00059000 engine/binaries/win64
ue4editor-sourcecodeaccess.dll (4.10.1.0) 0x00000000506f0000 0x00026000 engine/binaries/win64
ue4editor-sourcecontrol.dll (4.10.1.0) 0x0000000068a30000 0x000aa000 engine/binaries/win64
ue4editor-sourcecontrolwindows.dll (4.10.1.0) 0x000000004dad0000 0x00155000 engine/binaries/win64
ue4editor-statsviewer.dll (4.10.1.0) 0x0000000061b20000 0x000ed000 engine/binaries/win64
ue4editor-streamingfile.dll (4.10.1.0) 0x000000006b3b0000 0x00030000 engine/binaries/win64
ue4editor-streamingpauserendering.dll (4.10.1.0) 0x000000004b540000 0x00031000 engine/binaries/win64
ue4editor-swarminterface.dll (4.10.1.0) 0x0000000077ff0000 0x0003c000 engine/binaries/win64
ue4editor-targetdeviceservices.dll (4.10.1.0) 0x000000004aba0000 0x0008b000 engine/binaries/win64
ue4editor-targetplatform.dll (4.10.1.0) 0x0000000051c50000 0x0003d000 engine/binaries/win64
ue4editor-taskgraph.dll (4.10.1.0) 0x000000004b790000 0x000f1000 engine/binaries/win64
ue4editor-texturealignmode.dll (4.10.1.0) 0x0000000049230000 0x00028000 engine/binaries/win64
ue4editor-texturecompressor.dll (4.10.1.0) 0x0000000052e00000 0x00037000 engine/binaries/win64
ue4editor-textureformatandroid.dll (4.10.1.0) 0x000000008bed0000 0x0001f000 engine/binaries/win64
ue4editor-textureformatastc.dll (4.10.1.0) 0x000000008b290000 0x00020000 engine/binaries/win64
ue4editor-textureformatdxt.dll (4.10.1.0) 0x0000000050da0000 0x00026000 engine/binaries/win64
ue4editor-textureformatintelispctexcomp.dll (4.10.1.0) 0x0000000050d70000 0x00027000 engine/binaries/win64
ue4editor-textureformatpvr.dll (4.10.1.0) 0x000000008b1d0000 0x0001f000 engine/binaries/win64
ue4editor-textureformatuncompressed.dll (4.10.1.0) 0x0000000087df0000 0x0001c000 engine/binaries/win64
ue4editor-toolbox.dll (4.10.1.0) 0x000000004b260000 0x00036000 engine/binaries/win64
ue4editor-translationeditor.dll (4.10.1.0) 0x000000004ca30000 0x0012b000 engine/binaries/win64
ue4editor-treemap.dll (4.10.1.0) 0x0000000049c70000 0x00063000 engine/binaries/win64
ue4editor-umg.dll (4.10.1.0) 0x000000005f9b0000 0x00404000 engine/binaries/win64
ue4editor-umgeditor.dll (4.10.1.0) 0x00000000502c0000 0x003aa000 engine/binaries/win64
ue4editor-undohistory.dll (4.10.1.0) 0x000000004a150000 0x00085000 engine/binaries/win64
ue4editor-unrealaudio.dll (4.10.1.0) 0x0000000054180000 0x00085000 engine/binaries/win64
ue4editor-unrealed.dll (4.10.1.0) 0x0000000057490000 0x019bb000 engine/binaries/win64
ue4editor-unrealedmessages.dll (4.10.1.0) 0x000000007a7a0000 0x00024000 engine/binaries/win64
ue4editor-userfeedback.dll (4.10.1.0) 0x000000004a320000 0x0005d000 engine/binaries/win64
ue4editor-utilityshaders.dll (4.10.1.0) 0x000000006ded0000 0x00038000 engine/binaries/win64
ue4editor-vectorvm.dll (4.10.1.0) 0x000000006b010000 0x00054000 engine/binaries/win64
ue4editor-viewportsnapping.dll (4.10.1.0) 0x0000000079510000 0x0001f000 engine/binaries/win64
ue4editor-voice.dll (4.10.1.0) 0x00000000528a0000 0x0007b000 engine/binaries/win64
ue4editor-webbrowser.dll (4.10.1.0) 0x000000004cc20000 0x000f3000 engine/binaries/win64
ue4editor-widgetcarousel.dll (4.10.1.0) 0x0000000069e40000 0x00042000 engine/binaries/win64
ue4editor-windowsclienttargetplatform.dll (4.10.1.0) 0x0000000051c20000 0x0002d000 engine/binaries/win64
ue4editor-windowsnoeditortargetplatform.dll (4.10.1.0) 0x0000000051bf0000 0x0002d000 engine/binaries/win64
ue4editor-windowsservertargetplatform.dll (4.10.1.0) 0x0000000051bc0000 0x0002c000 engine/binaries/win64
ue4editor-windowstargetplatform.dll (4.10.1.0) 0x0000000051b80000 0x00038000 engine/binaries/win64
ue4editor-workspacemenustructure.dll (4.10.1.0) 0x000000004ef60000 0x00022000 engine/binaries/win64
ue4editor-xaudio2.dll (4.10.1.0) 0x0000000050720000 0x00050000 engine/binaries/win64
ue4editor-xmlparser.dll (4.10.1.0) 0x000000004c2a0000 0x0002f000 engine/binaries/win64
ue4editor-xmpp.dll (4.10.1.0) 0x0000000052af0000 0x00236000 engine/binaries/win64
ue4editor-epicsurvey.dll (4.10.1.0) 0x000000004c150000 0x000d8000 epicsurvey/binaries/win64
ue4editor-exampledeviceprofileselector.dll (4.10.1.0) 0x000000008d850000 0x0001c000 exampledeviceprofileselector/binaries/win64
ue4editor-gitsourcecontrol.dll (4.10.1.0) 0x000000004c5c0000 0x00082000 gitsourcecontrol/binaries/win64
ue4editor-html5networking.dll (4.10.1.0) 0x00000000735e0000 0x00052000 html5networking/binaries/win64
ue4editor-leapmotioncontroller.dll (4.10.1.0) 0x000000004bba0000 0x0007e000 leapmotioncontroller/binaries/win64
ue4editor-lightpropagationvolumeeditor.dll (4.10.1.0) 0x000000004c650000 0x00027000 lightpropagationvolume/binaries/win64
ue4editor-lightpropagationvolumeruntime.dll (4.10.1.0) 0x000000004f300000 0x0002f000 lightpropagationvolume/binaries/win64
ue4editor-mediaplayereditor.dll (4.10.1.0) 0x000000004be00000 0x0014f000 mediaplayereditor/binaries/win64
ue4editor-messagingdebugger.dll (4.10.1.0) 0x000000004bc20000 0x001da000 messagingdebugger/binaries/win64
ue4editor-oculusinput.dll (4.10.1.0) 0x000000004ba00000 0x0002b000 oculusinput/binaries/win64
ue4editor-oculuslibrary.dll (4.10.1.0) 0x000000004b9c0000 0x0003d000 oculuslibrary/binaries/win64
ue4editor-oculusrift.dll (4.10.1.0) 0x0000000052d70000 0x00090000 oculusrift/binaries/win64
ue4editor-paper2d.dll (4.10.1.0) 0x000000004e650000 0x00180000 paper2d/binaries/win64
ue4editor-paper2deditor.dll (4.10.1.0) 0x000000004e290000 0x002e2000 paper2d/binaries/win64
ue4editor-paperspritesheetimporter.dll (4.10.1.0) 0x000000004c6e0000 0x00060000 paper2d/binaries/win64
ue4editor-papertiledimporter.dll (4.10.1.0) 0x000000004c680000 0x00057000 paper2d/binaries/win64
ue4editor-smartsnapping.dll (4.10.1.0) 0x00000000493d0000 0x00024000 paper2d/binaries/win64
ue4editor-perforcesourcecontrol.dll (4.10.1.0) 0x000000004c370000 0x0024b000 perforcesourcecontrol/binaries/win64
ue4editor-pluginbrowser.dll (4.10.1.0) 0x000000004bfe0000 0x00163000 pluginbrowser/binaries/win64
ue4editor-proceduralmeshcomponent.dll (4.10.1.0) 0x000000004b950000 0x00067000 proceduralmeshcomponent/binaries/win64
ue4editor-slateremote.dll (4.10.1.0) 0x000000004b890000 0x0002d000 slateremote/binaries/win64
ue4editor-speedtreeimporter.dll (4.10.1.0) 0x000000004bf50000 0x0008a000 speedtreeimporter/binaries/win64
ue4editor-steamvr.dll (4.10.1.0) 0x000000004b8f0000 0x00055000 steamvr/binaries/win64
ue4editor-steamvrcontroller.dll (4.10.1.0) 0x000000004b8c0000 0x00022000 steamvr/binaries/win64
ue4editor-subversionsourcecontrol.dll (4.10.1.0) 0x000000004c2d0000 0x00093000 subversionsourcecontrol/binaries/win64
ue4editor-udpmessaging.dll (4.10.1.0) 0x000000004e5e0000 0x0006e000 udpmessaging/binaries/win64
ue4editor-uobjectplugin.dll (4.10.1.0) 0x000000004c270000 0x00025000 uobjectplugin/binaries/win64
ue4editor-visualstudiosourcecodeaccess.dll (4.10.1.0) 0x000000004c230000 0x0003a000 visualstudiosourcecodeaccess/binaries/win64
ue4editor-windowsmovieplayer.dll (4.10.1.0) 0x000000004e7d0000 0x0003a000 windowsmovieplayer/binaries/win64
ue4editor-wmfmedia.dll (4.10.1.0) 0x000000004e900000 0x0003d000 wmfmedia/binaries/win64
Report end!
anything that you can find that I might have overlooked would be great
Kind Regards