Can't launch on device iOS

I just download the new UE4.7.2
Follow your instruction and build from launcher but can’t find the UE4Game.ipa
Could you help to check the log?
Thanks
link text

I couldn’t find xcode project and also GenerateProjectFiles.command in the root folder
Where are they in 4.7.2?

I could build to device now, but I have to chose Cook: By Book and Deploy: copy to device
Thanks for your kindly help
My remain question is how to generate xcode project?
I couldn’t find GenerateProjectFiles.command in 4.7.2

To be honest the easiest way is once you have the Epic Games Launcher installed it adds context menu options for .uporojects.

If you’re working only with GitHub, and you haven’t installed the Epic Games Launcher, then I’d suggest putting your project in the same Root folder that contains the Engine. Here you’ll find the GenerateProjects.command that you can run. It will generate a UE4.xcodeproj, but will contain schemes for it.

33692-gitstructure.png

Missed that you were doing a Blueprint Project. Once you’ve built and deployed once from the project launcher, you’ll then need to make a change to a scheme the UE4.xcodeproj

Select UE4Game - IOS > iOS Device
Select Edit Scheme (or hit shift+cmd+,)
Select Run > Arguments
Click the +
Drag-n-drop the .uproject file into the txt field.

After this you can select the Build and run button.