Can't launch on device iOS

Hey Batigol -

All you need to do is Build IOS for development, once you’ve done that, you can then use launch on to deploy. There are 2 ways you can build it.

From Xcode
Select the ProjectName - IOS > iOS Device
Edit the Scheme (shift+cmd+,) and set the Build Configuration to Development

From Project Launcher

  1. Create a custom Profile
  2. Select Edit (Wrench and Screwdriver)
  3. Set Cook, Package and Deploy to “Do Not *”
  4. Enable Build Set Build Configuration to Development
  5. Select IOS
  6. Select Back then click Launch (Controller and Display)

Once you’ve done either one of these look ing */Engine/Binaries/IOS/ for the UE4Game.ipa