Sorry, I misspoke. I meant build the Development version of the editor. You will also need to build the Development version of UE4Game for IOS as Launch On does not build the application and that is what is missing in your Launch On log.
-Pete
Sorry, I misspoke. I meant build the Development version of the editor. You will also need to build the Development version of UE4Game for IOS as Launch On does not build the application and that is what is missing in your Launch On log.
-Pete