I’m currently working on my project “BASimulation”, everything went fine untill today. I continued working on the university computer and overwrode my project with the newer version of it.
The UE4 is installed on E: and my project is on C:.
But now I can’t launch the project (I only can use “play”).
Outputlog:
LogPlayLevel: InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Die Datei “E:\EpicGames\EpicGames\4.10\Engine\Binaries\Win64\UE4Game.pdb” konnte nicht gefunden werden.
LogPlayLevel: Stacktrace: bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
LogPlayLevel: bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
LogPlayLevel: bei AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
LogPlayLevel: InternalUtils.SafeCopyFile: WARNING: Failed to copy E:\EpicGames\Epic Games\4.10\Engine\Binaries\Win64\UE4Game.pdb to C:\Users\RobotikLabor\Documents\Unreal Projects\BASimulation\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win64\UE4Game.pdb, deleting, waiting 10s and retrying.
Having same issue. To upgrade to 4.10.3 I had to uninstalled 4.10.2 due to a lack of space on a disk volume. After reinstalling I cannot launch my projects. I get the warning messages like “Epic Games\4.10\Engine\Binaries\Win64\UE4Game.pdb”.
I’m having the exact same problem. I’ll try and download the Symbols for Debugging, but it’s a freaking 8GB download that shouldn’t be necessary!
Thanks, anyway.
If you’re still experiencing complications after downloading the Editor Symbols for Debugging, please submit a new thread to AnswerHub because that means your troubles with the engine aren’t the same as Anuki’s.
Hello
This picture ist not in the download !
And give an next mistake , you want launch your the projekt ! ( my projekt )
Also is my answer right here !
Best wishes
In the launcher, right click on the engine and select “options”. It’ll show you some selection boxes, among which you’ll find the Editor Symbols for Debugging.
Good luck!