Can't launch editor 4.4.3 (Ui module failing)

Just downloaded unreal .
So I am a first time user and get a crash report on launching the editor.
Since i am completely new, i don’t know what to do next.
I reinstalled, and the verify is 100%.

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 283]
Tried to get module interface for unloaded module: 'MeshUti

System:
Windows 7 Ultimate 64-bit SP1
Intel Core 2 Quad Q6600 @ 2.40GHz Kentsfield 65nm Technologie
8,00GB Dual-Kanaal DDR2 @ 400MHz (5-5-5-18)
ASUSTeK Computer INC. P5Q (LGA 775)
PLE2607WS (1920x1200@59Hz)
ATI Radeon HD 4800 Series (Gigabyte) (dirextx 10.1)
223GB OCZ-AGILITY3 ATA Device (SSD)
0B SAMSUNG HD204UI ATA Device (SATA)
1397GB SAMSUNG HD154UI ATA Device (SATA)
465GB SAMSUNG HD501LJ ATA Device (SATA)
465GB SAMSUNG HD501LJ ATA Device (SATA)

I did an integrity check using the dos command:
sfc /scannow

system 100% OK. ( though videocard is below recommended specs.)

it was my first launch ever, nothing modified or compiled.
Just a fresh new first time download.

I just found a log file.
It seems that a lot of dll are missing .
How ■■■?
How do i get those?

Here is the app chrash log. Inside i added the Ue4.log
Here is the file in zip format:
link text

For some reason my logfile disappeared,
here it is again.

I installed a new video card NVIDIA GeForce GTX 750 Ti .This card meets the specs and uses directx 11. System is in specs now.
No difference , same issue. …even after i wiped my SSD and made a fresh install of W7 and newly downloaded and installed Ue4 from scratch.

I desperately installed the new preview of version 4.5.0
Guess what?
This one runs fine from scratch! …Happy me!
I probably will never know what is wrong with version 4.4.3.
It seems like some files are missing with a fresh install only.
If you updated from an earlier version it will probably be OK.

But since anyone will update to 4.5 sooner or later i won’t try that,
i keep it this way.

PROBLEM SOLVED!

4.5 works.
After that i again installed 4.4.3 , because i noticed serious problems with importing (large) fbx files from blender in 4.5. just before it finished the 3000+ objects while it was making thumbnails.

Unfortunately with 4.4.3 i still encounter the same chrash

Hi,

I just want to make sure on a couple of the things you’ve got listed here.

  1. You’ve got UE4 installed and working with 4.5 preview but not with 4.4.3?

  2. Are you building from the source files on GitHub or are you using the Launcher’s binary version?

  3. importing FBXs with that many assets is a bit much. I wouldn’t necessarily recommend that workflow for the best result.

Thank you!

Tim

Hi Tim, thx for looking into this.

Concerning your questions:

  1. Yes, I have installed the preview 4.5 after i installed 4.4.3
    Preview works, 4.4.3 does not.
  2. I am using the Launchers binary’s .
    I am completely new and do not know yet, how to use the Github.
  3. That is clear to me, I am learning the engine following the video tuts and wanted to repeat the lessons with my own created assets exported from Blender.
    It was accidently that i exported not 1 asset but all the assets from my blender scenery. It was not usable anyway because i had Vertex painted assets in it and the original materials and textures where switched off.

I have been able to import assets one by one from Blender into 4.5

In the meantime I have also installed the binaries 4.3.1 and 4.2.1
Both not working.

Error on 4.4.3
!Id:6568e51e9be8a2773e8a49071fa0789b

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 283]
Tried to get module interface for unloaded module: 'MeshUti

Error on 4.3.1
!Id:6568e51e9be8a2773e8a49071fa0789b

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.3\Engine\Source\Runtime\Core\Public\Modules\ModuleManager.h] [Line: 260]
Tried to get module interface for unloaded module: 'MeshUti

Error on 4.2.1 (DIFFERENT!)
!Id:6568e51e9be8a2773e8a49071fa0789b

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: ModuleInfo->Module.IsValid() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.2\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 609]
Tried to use invalid module …//…//…//Engine//Binaries//Win64//UE4Editor

…and yes 4.5 works fine!

I had someone take a look at the logs to see if we could try and narrow down the issue. It appears there may be a dependency for some DLLs that is failing to load for DirectX9 that are no longer required for 4.5. This may explain why you’re not able to load any previous version.

Can you try installing this pack from Microsoft located here.

Let me know how this turns out.

Thank you!

Tim

Thx for putting so much effort into this.
Sorry but i cannot give you the feedback on this now, because i already had cleaned my ssd and installed “Windows 10 technical preview” on it.
Then i installed Unrealeditor 4,4.3 and the 4.5 preview.

Both are working fine !

I think you are right that it had to do with the old directx 9.
I was working (and still am} to make a " level" based on the “Cyan World engine” also known as Plasma. That game-engine is very dated and using directx9 and one of the reasons i want to switch to unreal and make something completely new on my own. May be later i can answer you, i have a system backup of the old config, but that will take some time.

.
.

.

No worries! Glad you’ve got the setup working, even if it’s currently on Windows 10!

I’m going to mark the installation a POSSIBLE solution in case someone else is seeking an answer. If you test this later and it doesn’t resolve the issue or does, please keep us updated.

Thank you!

Tim