I tried running the ark devkit before the 5.5 update and had the same results. Uninstalled and figured I would try again now that it’s in 5.5. It crashes as soon as I get to the test map. I’ve verified files, deleted shaders, verified again. Switched to studio drivers from NVidia. Not much I can do if the program crashes the second it loads.
PC Specs:
Computer Information:
Manufacturer: Micro-Star International Co., Ltd.
Model: MS-7C37
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 7 5800X3D 8-Core Processor
CPU Family: 0x19
CPU Model: 0x21
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 3400 MHz
16 logical processors
8 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Client Information:
Version: 1747701111
Browser GPU Acceleration Status: Enabled
Browser Canvas: Enabled
Browser Canvas out-of-process rasterization: Enabled
Browser Direct Rendering Display Compositor: Disabled
Browser Compositing: Enabled
Browser Multiple Raster Threads: Enabled
Browser OpenGL: Enabled
Browser Rasterization: Enabled
Browser Raw Draw: Disabled
Browser Skia Graphite: Disabled
Browser Video Decode: Enabled
Browser Video Encode: Enabled
Browser Vulkan: Disabled
Browser WebGL: Enabled
Browser WebGL2: Enabled
Browser WebGPU: Enabled
Browser WebNN: Disabled
Video Card:
Driver: NVIDIA GeForce RTX 4090
DirectX Driver Name: nvldumd.dll
Driver Version: 32.0.15.7652
DirectX Driver Version: 32.0.15.7652
Driver Date: 5 14 2025
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: NVIDIA GeForce RTX 4090
VendorID: 0x10de
DeviceID: 0x2684
Revision: 0xa1
Number of Monitors: 3
Number of Logical Video Cards: 3
No SLI or Crossfire Detected
Primary Display Resolution: 3440 x 1440
Desktop Resolution: 5552 x 2540
Primary Display Size: 31.38" x 13.15" (34.02" diag), 79.7cm x 33.4cm (86.4cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 24563 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Headphones (5- Arctis Pro Wirel
Memory:
RAM: 32689 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 7653126 MB
Largest Free Hard Disk Block: 1559544 MB
OS Install Date: Aug 03 2020
Game Controller: XInput Controller #1 detected
Storage:
Disk serial number hash: 2527115f
Number of SSDs: 4
SSD sizes: 4000G,2000G,1024G,1000G
Number of HDDs: 0
Number of removable drives: 0
Error Message:
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000028
0x00007ff92e85e970 nvwgf2umx.dll!UnknownFunction
0x00007ff92e870a30 nvwgf2umx.dll!UnknownFunction
0x00007ff92ec1f217 nvwgf2umx.dll!UnknownFunction
0x00007ff92ed1a507 nvwgf2umx.dll!UnknownFunction
0x00007ff92ed26f1b nvwgf2umx.dll!UnknownFunction
0x00007ff92ed26ca4 nvwgf2umx.dll!UnknownFunction
0x00007ff8aa444030 D3D12Core.dll!UnknownFunction
0x00007ff94658af09 dxgi.dll!UnknownFunction
0x00007ff94654d35f dxgi.dll!UnknownFunction
0x00007ff9465122ca dxgi.dll!UnknownFunction
0x00007ff946527137 dxgi.dll!UnknownFunction
0x00007ff946525f5b dxgi.dll!UnknownFunction
0x00007ff946511990 dxgi.dll!UnknownFunction
0x00007ff8aa735710 ShooterGameEditor-D3D12RHI.dll!FD3D12Viewport::PresentInternal() [F:\Checkout\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Viewport.cpp:368]
0x00007ff8aa735512 ShooterGameEditor-D3D12RHI.dll!FD3D12Viewport::PresentChecked() [F:\Checkout\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:506]
0x00007ff8aa735203 ShooterGameEditor-D3D12RHI.dll!FD3D12Viewport::Present() [F:\Checkout\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:567]
0x00007ff8aa736fd2 ShooterGameEditor-D3D12RHI.dll!FD3D12CommandContextBase::RHIEndDrawingViewport() [F:\Checkout\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:756]
0x00007ff8d69b9829 ShooterGameEditor-RHI.dll!FRHICommand<FRHICommandEndDrawingViewport,FRHICommandEndDrawingViewportString2366>::ExecuteAndDestruct() [F:\Checkout\Engine\Source\Runtime\RHI\Public\RHICommandList.h:1478]
0x00007ff8d69b71da ShooterGameEditor-RHI.dll!FRHICommandListBase::Execute() [F:\Checkout\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:429]
0x00007ff8d69e25d7 ShooterGameEditor-RHI.dll!FRHICommandListExecutor::FTranslateState::Translate() [F:\Checkout\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:906]
0x00007ff8d699f4a7 ShooterGameEditor-RHI.dll!FRHICommandListExecutor::FSubmitState::Dispatch'::
19’::<lambda_1>::operator()() [F:\Checkout\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:871]
0x00007ff8d69b91f2 ShooterGameEditor-RHI.dll!FRHICommandListExecutor::FTaskPipe::Execute() [F:\Checkout\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:627]
0x00007ff8d69ba4e6 ShooterGameEditor-RHI.dll!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(enum ENamedThreads::Type,TRefCountPtr const &),0> >::ExecuteTask() [F:\Checkout\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:634]
0x00007ff8caeac703 ShooterGameEditor-Core.dll!UE::Tasks::Private::FTaskBase::TryExecuteTask() [F:\Checkout\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:504]
0x00007ff8caea25a6 ShooterGameEditor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [F:\Checkout\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:779]
0x00007ff8caea29ee ShooterGameEditor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [F:\Checkout\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:668]
0x00007ff8d66ad686 ShooterGameEditor-RenderCore.dll!FRHIThread::Run() [F:\Checkout\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:269]
0x00007ff8cb47850d ShooterGameEditor-Core.dll!FRunnableThreadWin::Run() [F:\Checkout\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:159]
0x00007ff8cb46f9af ShooterGameEditor-Core.dll!FRunnableThreadWin::GuardedRun() [F:\Checkout\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ff949bb7374 KERNEL32.DLL!UnknownFunction