Hi,
I just found there isnt option to key this activating simulate physics option in ue5.3 sequencer.
Is this moved to somewhere else or there is other way for activating skeletal mesh physics simulation.
Many thanks,
Alex
Hi,
I just found there isnt option to key this activating simulate physics option in ue5.3 sequencer.
Is this moved to somewhere else or there is other way for activating skeletal mesh physics simulation.
Many thanks,
Alex
You ever find an answer? I moved a project over from 5.2 that was using a bunch of âsimulate physicsâ keys in sequencer. They still work, but I canât add new ones, unless I copy and paste existing keyframes.
I canât figure out why they removed that, or how to work around it in a better way
Hello, apologies about this. This is an unfortunate regression in 5.3.
The issue has been filed here and it is fixed moving forward: Unreal Engine Issues and Bug Tracker (UE-195506)
But it hasnât made it to a 5.3 hotfix. Iâll update this thread if we can get it to a 5.3 hotfix.
Thanks for the response! The link you mentioned is about âCannot key font materialâ but it must be a similar issue.
Thank you again and Iâm looking forward to seeing this fixed.
The fix for this will come out with the next 5.3.2 hotfix.
Amazing. Thanks for the updating
Just a heads up, the 5.3.2 hotfix with this fix is out now: 5.3.2 Hotfix Released