It’s been an issue for a looong time, but in previous version you could “fix” this issue by changing pivot point, yet in 4.10 it does not work anymore(It does not work how it should work and fix does not work any longer too).
Folks said this issue will be fixed in 4.10, but I don’t see it working in 4.10 and afaik p2 was already merged into upcoming release so I want to raise awareness of this issue.
Currently the only way I’ve found to create working 3d umg - creating it in previous engine versions and then upgrade projects =/
AnwserHub Reference for this issue:
[li]Cannot interact with 3D UMG Button[/li][li]UMG - Can not interact with 3d widgets[/li][li]3D Widget/UMG does not work properly but work perfectly in 2D[/li][li] [URL=“https://answers.unrealengine.com/questions/166632/cant-interact-with-3d-widgets-umg.html”]Can’t interact with 3D widgets(UMG)[/li][/ol]
AnswerHub Reference for similar unresolved issues when client only can’t access 3d widgets: [UE-6411]
[li]UMG panels are not catching clicks from client [/li][li]Clients cannot interact with 3d UMG widgets[/li][/ol]
Also, this official tutorial is broken now: Create 3D widgets
Disclaimer: I’m aware of experimental status of this feature, but it’s been a long time since release and I think it’s time to get some updates in because 4.10 is a polishing/bugfixing pass and because it was **stated by a developer **that fix will be in 4.10.