Hi, I’m trying to import my char’s morph targets from blended 4.0 to UE 5.4 but it doesn’t seem to work.
Export settings in Blender are set to default + I changed smoothing to “face”. When I import the fbx in UE I check “import morph target” and the rest is all set to default. Morph targets appear in my fbx mesh editor, but nothing happens when I change the value. Any clue?