Hi!
I can no longer click and hold LMB to continuously sculpt on landscapes in 4.11 (or 4.11.1). At first, I could hold LMB and if I was sculpting it would keep raising the terrain. Now it will do the action once where I clicked and will not keep applying it as I move my mouse. If I click OUT of UnrealEditor and click back IN (so that where I click will cause a sculpt action) it will do the action multiple times as if I had held the mouse button in. But then it stops immediately. This seemed to start when I was configuring a terrain to paint with a multi-layered landscape material, I first noticed it when I tried to paint and it did this. Sculpting had been working just fine prior to that point but then after I tried painting for the first time and that didn’t work, it didn’t work for sculpting anymore. This was all while running the same instance of the Unreal Editor. When I added an earlier version (4.10.4) after this started happening, it worked just fine for the earlier version on a new project.
I tried the following:
Adding a new, simpler terrain.
Rebuilding all.
Exiting Razer Synapse (I use a Razer DeathAdder Chroma corded) and restarting UE4.
Plugging in another mouse (HP corded mouse, plain no software needed).
Restarting my computer.
Upgrading to 4.11.1.
Starting a new project and adding a really simple terrain, no paint.
Uninstalling Unreal Engine and the Launcher and reinstalling.