Can't get Vector and Multiply to Work

Hi there! I’m a new dev and am going through a tutorial! The force on this mesh is being applied but the direction is not. I notice that the pins on the multiply node are not shaded in.

Not sure what’s causing this, thanks for the help!

The forward vector of the object could be anyway, if you have physics enabled.

Did you mean actor forward vector?

Same thing happens with “Get Actor Forward Vector” :confused:

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It works for me, but I used about 50000 :slight_smile:

not sure why, it looks like your pins don’t shade in either so Idk what the problem is then

Fixed it by adding a “Get Control Rotation” before the projectile spawn and then multiplying the vector!

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