Cant get the glass shader to also do reflections and roughness in raytracing mode

Hi guys and girls,

i cant get any glass shader to do reflections too, only refraction works. Also i cant get it to refract with roughness (milky glass).

Im using 4.25.
Latest nvidia drivers on 2070 Super

Are all ray-tracing features enabled? Is the Cast Ray-Tracing Shadows option enabled in the material’s details? Does it need to be set to two-sided?

ditto, any solutions?

Yes, including two sided, everything is on.

Do i need to make a special node configuration ? Or…