I have a very hard time integrating Steamworks SDK into our project. Well, it basically doesn’t work at all
So I have posted a bit on this in the C++ sub forum :
Any ideas where I could check for problems?
I have a very hard time integrating Steamworks SDK into our project. Well, it basically doesn’t work at all
So I have posted a bit on this in the C++ sub forum :
Any ideas where I could check for problems?
I’ve had no problems testing with App ID 480 and whatever comes with UE4 + the Advanced Sessions plugin. Not greenlit or anything, but it shows me playing SpaceWar on steam when I test my game, and I can invite people and view the steam overlay.
When you start the editor, open the “Output Log” window, and filter for “online”, what messages do you get there?
LogOnline:Display: STEAM: Loading Steam SDK 1.32
LogOnline:Warning: STEAM: Steam API disabled!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
When I load the game standalone, I can press Shift+Tab and see this.
Very interesting, thanks for your reply.
So it works for you even with this “Steam API disabled” message?
It works in a packaged game, yes. It will not work in-editor however.
I see, thanks for the feedback.
So I will double-check all my .ini settings etc. – again