Can't get socketed sword to damage in 2d project

I’ve only been using unreal for a few weeks so forgive me if this is dumb, but I can’t get my sword to do any damage to anything. It’s a 2d game. I have sockets on my character and am able to attach the sword to his hand. I changed collision on enemies and boxes to destroy upon impact from collision with sword but it does nothing. I switched to the character and it works. Not sure how to put the impact collision on the sword, then attach that only to the attack function from the character.