Following this procedure on Retarget Manager:
This is my bind pose:
This is my adjusted Retarget Base Pose (see the Hide Pose button in Retarget Manager?)
This is how my Retarget dialog looks:
This is how the “Pistol_Idle_Relaxed_Anim” retargets to my adjusted Retarget Base Pose:
This is how it plays against the UE Mannequin:
This is what I want it to retarget to (rotated the bones manually, can’t get this animation to save in this state even though it runs all day):
What am I doing wrong? Thanks.








