Can't get my Niagara system to rotate in blueprint. What am I doing wrong?


I did try the Rotator too but it would not rotate the mesh emitter in the system.

I made sure to press play but did notice that when I test the simulation in the BP the particles in the system just stop moving.

And what if you try to use AddRelativeRotation?

Unfortunately that doesn’t work either

Hey there @ETS_1! Could we see how you handle the track? I just made a quick test myself and succeeded in rotating with this blueprint


with a simple 0 to 1 track like this

I made it before realizing you used a vector there.

2022-08-16_00-24-38