Can't get Chaos Cache Manager to record character with chaos flesh deformation properly

Hi there,

I’m having a lot of trouble recording my chaos flesh asset that’s attached to my main character. The character is a jiggly cube essentially, with flesh asset kinematic attachment to the bottom cube face vertices.

It feels and looks great and jiggly when playing, but as it’s a live chaos flesh asset it does not run very well. So the advice is to use an ML deformer to train the flesh asset in how to jiggle without the performance overhead.

Problem is when I go to record the character with the chaos cache manager in take recording, it records the movement only without any of the cool physics deformation.

Anyone got some advice or links to tutorials for this?

I’m in UE 5.8 and AI is not being super helpful with this particular problem.

Thanks!