Hello,
I’m developing a game in android es2, but I want to switch to es3.1. I select android es3.1 in project settings, but when I package project with etc1 texture format, Unreal always gives me a es2 apk. I’m using UE 4.24.3
Also I can see bBuildForES31: true and bBuildForES2: false in output log. I have reinstalled Engine. Try with new project. But problem has not been solved