Cant get a 180 degree rotation using make rotator

Hi guys, i’ve been having this weird issue. Im trying to rotate my actor 180 degrees using a timeline(timeline is 1 sec, from 0 to 1) then im multiplying that output by 180 , but my chair spins like crazy. If i set it to 1 instead of 90 seems like it rotates around 45degrees, so i tried using times 4 but still the chair ends up in really strange angles. Hope someone can shed light on this on what im doing wrong. Thanks in advance.

That’s because you’re constantly adding to it’s current rotation every frame while the timeline is running.

Just cooked this up but seems to be the desired effect.

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that did the trick. thank you very much