When I click “Texture” my results are always black.
“Colorize” seems to work fine.
I’ve tried photo consistency based and visibility based. With visibility based I get 0% texture utilization. With photo consistency I get 54% (but still black). I’ve tried both unwrap methods: Maximal textures count and fixed detail.
Here are my current reconstruction settings:
I feel like there is some basic thing I’m missing that is preventing this from working.