Can't generate Releases folder when using custom project launcher - Help!

No matter what I’ve tried, I haven’t been able to get ue 4.27.0 to genereate a Releases folder. Apparently this is where a manifest is stored and is needed for making patches? Anyways, every tutorial I’ve followed tells me that this folder should exist after releasing my project.

I have followed official tutorials:

As well as user tutorials:

But no matter what I try, I never see a “Releases” folder in my project. I do have [ProjectName]\Saved\StagedBuilds\WindowsNoEditor[ProjectName].exe which I can run, but no [ProjectName]\Releases folder in sight.

Please help!

Thank you.

Bumping the thread. Also I’m new to the forums so I don’t know if this is the best place to ask. Would really appreciate to know if anyone has ever experienced the issue I’m talking about where they weren’t able to generate a “Releases” folder and if there is a possible fix for it.

Thanks.