Hi Tom,
I’m not seeing anything specifically wrong in my setup when I adjust the max texture resolution.
- I’ve used the in editor tool to generate my device profile by going to Window > Developer Tools > Device Profiles.
- Then I click on the Save As Default button in the top right. Then if I go back to my Project Folder > Config I’ll find a DefaultDevicesProfile.ini file.
- When I open this and adjust the MAXLODSize to be 8192, save and then restart the editor everything loads for my diffuse and normal map.
My normal map doesn’t have a purple look to it. It looks as though I would expect.
-Tim