My object only get light to one side, i showed on screen shoots, i tryied making two-sided and one-sided, any other ideas what can solve it?
If the mesh is a plane, it could well do this. Itβs always a good idea to have βthicknessβ if you want to exclude light
It is cube mesh, but thin
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Is it a point light? Is it very close to the mesh?
It is rectangle light, it is pretty far
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Well, itβs hard to tell from here. I guess if you replace the material with something very simple, and itβs ok, then itβs the material?..
Did not try, but i will, not at home now
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