Hello,
From within the VR template, I wanted to create my own settings menu from the blueprints folder.
I copied and modified the widget blueprint, but I can’t find any scalability settings nodes in the graph editor. Things like ‘apply settings’ or ‘set global illumination’ node are simply not there. I tried building a completely new widget blueprint, but I still can’t find the settings nodes.
Where are they and how do i resolve this?
UE 5.3
You need to first add Get Game User Settings node and then drag of it’s output and search.
Thank you, that was really the solution.
I don’t know why exactly these nodes are not easily searchable, but okay.
I mistakenly assumed that, as in any other software, one can find all nodes simply in the list. In Unreal Engine, it seems, that’s not the case.

