How do I know if steam knows my computer is hosting a listen server? because If computer A host a listen server and I’m on computer B and I look into the steam chat, steams says user A doesn’t play on any server. Also, the server doesn’t appear on the server list at all. I can’t connect to it from B to the server on computer A. If I’m on computer A and I just play in the editor, I can host and join a listen sever without any problem.
Also, the steam overlay will only works if I use the ‘launch game’ when I right-click on the file .uproject.
I’ve enabled Online Subsystem Steam in the plugins
I’ve added this to the GameEngine.ini:
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
I’ve opened up the port 7777 UDP and 27015 TCP and copied the steam SDK files /YourUnrealEnginePath/Engine/Source/ThirdParty/Steamworks/Steam[Current Version]/sdk
Anyone has any tips?