Hey,
I’m running a tiled map with world composition, using 500 tiles at 1km each. I want to change the LOD transitioning from -1 to 3 for more natural looking mountains at a long view distance. I can’t find the Landscape parent that controls the LODs, and I have actually never seen it. How do I generate it? If I make a new landscape, the LOD transitioning just affects that landscape actor, not my tiled landscape.
I’ve looked through all the levels, and cant find it. I also looked in Persistent level, etc.
This is what Im looking for: