Hi I am following the ‘Spawning Crates’ tutorial on this page Blueprint basics - Unreal Engine but I don’t have the option in blueprints for ‘Get Transform’ for my targetpoint. Am I doing something wrong or have things changed since this tutorial. I am using Unreal Engine 4.5 .
Try dragging a node from the Actor, then start typing, ‘Get Transform’. It should pop-up in the list.
Hi thanks for the reply. Couldn’t post as a comment to this answer so I have posted as a comment to the question
Ok…try typing ‘Transform’ instead of ‘Get Transform’. See if it shows up this time.
Strange, you do have ‘Set Actor Transform’.
I will try this this when I get home and let you know if I can find what is going on.
No worries… thanks.
perhaps try to switch off “context sensitive”? it still has some issues sometimes.
Hi ! Are you using the level blueprint or you create a new Class blueprint from an object ?
That was the trick. Thanks heaps. I appreciate it.
Hi, using the level blueprint. It turned out the solution was to turn off ‘context sensitive’.
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