Download

Cant Find file

Hey Guys I am having some issues, My game works fine in the editor but when I Package the game and then run it there is no error. It just does not open a window.

When I go though project launcher in the editor I am finding that it is saying there are some files which are missing that cooking process does not tell me about.
The files in question have a path thrown on to it which does not exist and I do not understand why “/L10N/”.

I am using ConstructHelpers to load in the objects to my code


	// Origin Block
	static ConstructorHelpers::FObjectFinder<UStaticMesh> OriginObject(TEXT("StaticMesh'/Game/Blocks/Meshes/Origin_Center_Cube.Origin_Center_Cube'"));
	// Construction Ok Indicator 
	static ConstructorHelpers::FObjectFinder<UStaticMesh> DirIndicatorObject(TEXT("StaticMesh'/Game/Blocks/Meshes/FlatIndicator.FlatIndicator'"));
	// StructureBlock
	static ConstructorHelpers::FObjectFinder<UBlueprint> BpStructure(TEXT("Blueprint'/Game/Blocks/Meshes/BP_Structure_Scafolding_Cube.BP_Structure_Scafolding_Cube'"));
	// Prepare to spawn StructureBlock
	StructureSpawnClass = (UClass*)BpStructure.Object->GeneratedClass;


My files are all within this path within the editor
“/Content/Blocks/”
and the errors I am getting are because it think
“/Content/L10N/en-AU/Blocks/”

My guess is it has somthing to do with Locilization which I do not want enabled at the moment any help would be appreciatedThanks!

Have you tried disabling the pak files and looking to see if those assets are cooked?
Have you tried removing the already cooked content before packaging to make sure that everything was done?, I had a BP that was not updated in one cook.

HTH

-Edit-
Could you post the relevant section(s) from the log file as they may be useful.

Hey,

This is the log once I Launch the exe


Log file open, 04/25/16 17:10:57
LogConsoleManager:Warning: Console object named 'D3D12.EnableMultiEngine' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogConsoleManager:Warning: Console object named 'D3D12.CommandListBatchingMode' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1971142814) SRandInit(1971142815).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.053227
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:20:52
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line: 
LogInit: Base directory: C:/Users/seawa/Documents/Unreal Projects/Vroomist/WindowsNoEditor/Vroomist/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Using libcurl 7.41.0
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.04.25-07.10.57:355]  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.04.25-07.10.57:355]  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2016.04.25-07.10.57:365]  0]LogInit: Computer: DESKTOP-G8JOJPN
[2016.04.25-07.10.57:365]  0]LogInit: User: seawa
[2016.04.25-07.10.57:365]  0]LogInit: CPU Page size=65536, Cores=4
[2016.04.25-07.10.57:365]  0]LogInit: High frequency timer resolution =3.417973 MHz
[2016.04.25-07.10.57:365]  0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2016.04.25-07.10.57:365]  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.04.25-07.10.57:365]  0]LogMemory: Process Physical Memory: 66.61 MB used, 66.61 MB peak
[2016.04.25-07.10.57:365]  0]LogMemory: Process Virtual Memory: 84.07 MB used, 84.07 MB peak
[2016.04.25-07.10.57:365]  0]LogMemory: Physical Memory: 5309.63 MB used, 8141.29 MB total
[2016.04.25-07.10.57:365]  0]LogMemory: Virtual Memory: 288.86 MB used, 134217728.00 MB total
[2016.04.25-07.10.57:489]  0]LogTextLocalizationManager: No specific translations for ('en-AU') exist, so ('en') translations will be used.
[2016.04.25-07.10.57:573]  0]LogD3D11RHI: D3D11 adapters:
[2016.04.25-07.10.57:582]  0]LogD3D11RHI:    0. 'AMD Radeon R9 200 Series' (Feature Level 11_0)
[2016.04.25-07.10.57:582]  0]LogD3D11RHI:       4074MB of dedicated video memory, 0MB of dedicated system memory, and 4070MB of shared system memory, 2 output[s]
[2016.04.25-07.10.57:583]  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.04.25-07.10.57:583]  0]LogD3D11RHI:       0MB of dedicated video memory, 0MB of dedicated system memory, and 4070MB of shared system memory, 0 output[s]
[2016.04.25-07.10.57:583]  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.04.25-07.10.57:587]  0]LogD3D11RHI: Creating new Direct3DDevice
[2016.04.25-07.10.57:587]  0]LogD3D11RHI:     Adapter Name: AMD Radeon R9 200 Series
201

There are not errors/warnings in there from any asset, Only from RHI.

Could you post the section where your asset is loaded or the file is not found?

When going through the none paked files Everything is there from what I see, minus the /L10N/ file path


[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/lang/zh_Hans_CN.res, 76 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/lang/zh_Hans.res, 96 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/lang/zh.res, 12692 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/region/zh_CN.res, 100 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/region/zh_Hans_CN.res, 76 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/region/zh_Hans.res, 96 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Internationalization/icudt53l/region/zh.res, 4060 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Localization/Engine/en/Engine.locres, 550974 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Splash/Splash.bmp, 360054 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf, 158604 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf, 78296 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf, 163448 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf, 162636 bytes
[2016.04.25-07.38.25:410]  0]LogFileServer:Display: Read ../../../Engine/GlobalShaderCache-PCD3D_SM5.bin, 3885534 bytes
[2016.04.25-07.38.25:410]  0]LogCook:Display: Cooking /Game/Blocks/Meshes/Origin_Center_Cube -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/Origin_Center_Cube.uasset
[2016.04.25-07.38.25:412]  0]LogSavePackage: Save=1.31ms
[2016.04.25-07.38.25:412]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/Origin_Center_Cube.uasset'
[2016.04.25-07.38.25:412]  0]LogSavePackage: Total save time: 1.48ms
[2016.04.25-07.38.25:412]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/Origin_Center_Cube.uasset
[2016.04.25-07.38.25:420]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/Origin_Center_Cube.uasset
[2016.04.25-07.38.25:420]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/Origin_Center_Cube.uasset, 100281 bytes
[2016.04.25-07.38.25:421]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset'
[2016.04.25-07.38.25:440]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset'
[2016.04.25-07.38.25:449]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset!
[2016.04.25-07.38.25:462]  0]LogCook:Error: Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset!
[2016.04.25-07.38.25:489]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset
[2016.04.25-07.38.25:489]  0]LogFileServer:Warning: Request for missing file C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/Origin_Center_Cube.uasset.
[2016.04.25-07.38.25:489]  0]LogCook:Display: Cooking /Game/Blocks/Materials/Mat_OriginCube -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_OriginCube.uasset
[2016.04.25-07.38.25:492]  0]LogSavePackage: Save=2.32ms
[2016.04.25-07.38.25:492]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_OriginCube.uasset'
[2016.04.25-07.38.25:492]  0]LogSavePackage: Total save time: 2.48ms
[2016.04.25-07.38.25:492]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_OriginCube.uasset
[2016.04.25-07.38.25:500]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/Mat_OriginCube.uasset
[2016.04.25-07.38.25:500]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/Mat_OriginCube.uasset, 242468 bytes
[2016.04.25-07.38.25:500]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset'
[2016.04.25-07.38.25:503]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset'
[2016.04.25-07.38.25:503]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset!
[2016.04.25-07.38.25:503]  0]LogCook:Error: Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset!
[2016.04.25-07.38.25:576]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset
[2016.04.25-07.38.25:577]  0]LogFileServer:Warning: Request for missing file C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_OriginCube.uasset.
[2016.04.25-07.38.25:577]  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
[2016.04.25-07.38.25:618]  0]LogSavePackage: Save=41.18ms
[2016.04.25-07.38.25:618]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset'
[2016.04.25-07.38.25:621]  0]LogSavePackage: Total save time: 44.91ms
[2016.04.25-07.38.25:622]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
[2016.04.25-07.38.25:664]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/WorldGridMaterial.uasset
[2016.04.25-07.38.25:664]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/WorldGridMaterial.uasset, 6644682 bytes
[2016.04.25-07.38.25:664]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset'
[2016.04.25-07.38.25:665]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset'
[2016.04.25-07.38.25:665]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset!
[2016.04.25-07.38.25:665]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset!
[2016.04.25-07.38.25:680]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset
[2016.04.25-07.38.25:680]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/WorldGridMaterial.uasset.
[2016.04.25-07.38.25:680]  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
[2016.04.25-07.38.25:684]  0]LogSavePackage: Save=3.87ms
[2016.04.25-07.38.25:684]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset'
[2016.04.25-07.38.25:684]  0]LogSavePackage: Total save time: 4.11ms
[2016.04.25-07.38.25:686]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
[2016.04.25-07.38.25:707]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
[2016.04.25-07.38.25:707]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, 592295 bytes
[2016.04.25-07.38.25:707]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset'
[2016.04.25-07.38.25:708]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset'
[2016.04.25-07.38.25:709]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset!
[2016.04.25-07.38.25:709]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset!
[2016.04.25-07.38.25:726]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset
[2016.04.25-07.38.25:727]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDeferredDecalMaterial.uasset.
[2016.04.25-07.38.25:727]  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
[2016.04.25-07.38.25:728]  0]LogSavePackage: Save=1.35ms
[2016.04.25-07.38.25:728]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset'
[2016.04.25-07.38.25:728]  0]LogSavePackage: Total save time: 1.51ms
[2016.04.25-07.38.25:728]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
[2016.04.25-07.38.25:737]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
[2016.04.25-07.38.25:737]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, 169276 bytes
[2016.04.25-07.38.25:737]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset'
[2016.04.25-07.38.25:738]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset'
[2016.04.25-07.38.25:740]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset!
[2016.04.25-07.38.25:740]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset!
[2016.04.25-07.38.25:749]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset
[2016.04.25-07.38.25:749]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultLightFunctionMaterial.uasset.
[2016.04.25-07.38.25:749]  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
[2016.04.25-07.38.25:751]  0]LogSavePackage: Save=2.27ms
[2016.04.25-07.38.25:751]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset'
[2016.04.25-07.38.25:751]  0]LogSavePackage: Total save time: 2.42ms
[2016.04.25-07.38.25:751]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
[2016.04.25-07.38.25:760]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
[2016.04.25-07.38.25:760]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, 93377 bytes
[2016.04.25-07.38.25:760]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset'
[2016.04.25-07.38.25:761]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset'
[2016.04.25-07.38.25:761]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset!
[2016.04.25-07.38.25:762]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset!
[2016.04.25-07.38.25:765]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset
[2016.04.25-07.38.25:765]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultPostProcessMaterial.uasset.
[2016.04.25-07.38.25:765]  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
[2016.04.25-07.38.25:766]  0]LogSavePackage: Save=0.52ms
[2016.04.25-07.38.25:766]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset'
[2016.04.25-07.38.25:766]  0]LogSavePackage: Total save time: 0.63ms
[2016.04.25-07.38.25:766]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
[2016.04.25-07.38.25:769]  0]LogCook:Display: Cook complete ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
[2016.04.25-07.38.25:770]  0]LogFileServer:Display: Read ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, 2913 bytes
[2016.04.25-07.38.25:770]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset'
[2016.04.25-07.38.25:771]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset'
[2016.04.25-07.38.25:772]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset!
[2016.04.25-07.38.25:772]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset!
[2016.04.25-07.38.25:777]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
[2016.04.25-07.38.25:777]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset.
[2016.04.25-07.38.25:777]  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
[2016.04.25-07.38.25:778]  0]LogSavePackage: Save=1.39ms
[2016.04.25-07.38.25:778]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset'
[2016.04.25-07.38.25:778]  0]LogSavePackage: Total save time: 1.68ms
[2016.04.25-07.38.25:779]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
[2016.04.25-07.38.25:789]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/DefaultDiffuse.uasset
[2016.04.25-07.38.25:789]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/DefaultDiffuse.uasset, 700080 bytes
[2016.04.25-07.38.25:789]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset'
[2016.04.25-07.38.25:791]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset'
[2016.04.25-07.38.25:791]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset!
[2016.04.25-07.38.25:791]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset!
[2016.04.25-07.38.25:795]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset
[2016.04.25-07.38.25:795]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/DefaultDiffuse.uasset.
[2016.04.25-07.38.25:795]  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
[2016.04.25-07.38.25:796]  0]LogSavePackage: Save=1.10ms
[2016.04.25-07.38.25:796]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'
[2016.04.25-07.38.25:796]  0]LogSavePackage: Total save time: 1.25ms
[2016.04.25-07.38.25:797]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
[2016.04.25-07.38.25:804]  0]LogCook:Display: Cook complete ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
[2016.04.25-07.38.25:804]  0]LogFileServer:Display: Read ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, 8845 bytes
[2016.04.25-07.38.25:804]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'
[2016.04.25-07.38.25:805]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'
[2016.04.25-07.38.25:806]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset!
[2016.04.25-07.38.25:806]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset!
[2016.04.25-07.38.25:823]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
[2016.04.25-07.38.25:823]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset.
[2016.04.25-07.38.25:823]  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
[2016.04.25-07.38.25:824]  0]LogSavePackage: Save=0.76ms
[2016.04.25-07.38.25:824]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset'
[2016.04.25-07.38.25:824]  0]LogSavePackage: Total save time: 1.32ms
[2016.04.25-07.38.25:825]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
[2016.04.25-07.38.25:833]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
[2016.04.25-07.38.25:834]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, 350609 bytes
[2016.04.25-07.38.25:834]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset'
[2016.04.25-07.38.25:834]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset'
[2016.04.25-07.38.25:835]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset!
[2016.04.25-07.38.25:835]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset!
[2016.04.25-07.38.25:837]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset
[2016.04.25-07.38.25:837]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_M.uasset.
[2016.04.25-07.38.25:837]  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
[2016.04.25-07.38.25:838]  0]LogSavePackage: Save=0.39ms
[2016.04.25-07.38.25:838]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset'
[2016.04.25-07.38.25:838]  0]LogSavePackage: Total save time: 0.52ms
[2016.04.25-07.38.25:838]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
[2016.04.25-07.38.25:845]  0]LogCook:Display: Cook complete ../../../Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
[2016.04.25-07.38.25:845]  0]LogFileServer:Display: Read ../../../Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, 88662 bytes
[2016.04.25-07.38.25:846]  0]LogLinker:Warning: Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset'
[2016.04.25-07.38.25:846]  0]LogUObjectGlobals:Warning: Failed to load '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset': Can't find file '../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset'
[2016.04.25-07.38.25:847]  0]CookResults:Error: Error Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset!
[2016.04.25-07.38.25:848]  0]LogCook:Error: Error loading ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset!
[2016.04.25-07.38.25:851]  0]LogCook:Display: Cook complete ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset
[2016.04.25-07.38.25:851]  0]LogFileServer:Warning: Request for missing file ../../../Engine/Content/L10N/en-AU/EngineMaterials/T_Default_Material_Grid_N.uasset.
[2016.04.25-07.38.25:851]  0]LogCook:Display: Cooking /Game/Blocks/Materials/OriginCube_Albedo -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/OriginCube_Albedo.uasset
[2016.04.25-07.38.25:851]  0]LogSavePackage: Save=0.41ms
[2016.04.25-07.38.25:851]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/OriginCube_Albedo.uasset'
[2016.04.25-07.38.25:852]  0]LogSavePackage: Total save time: 0.55ms
[2016.04.25-07.38.25:852]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/OriginCube_Albedo.uasset
[2016.04.25-07.38.25:860]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/OriginCube_Albedo.uasset
[2016.04.25-07.38.25:860]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/OriginCube_Albedo.uasset, 175765 bytes
[2016.04.25-07.38.25:861]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset'
[2016.04.25-07.38.25:861]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset'
[2016.04.25-07.38.25:862]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset!
[2016.04.25-07.38.25:862]  0]LogCook:Error: Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset!
[2016.04.25-07.38.25:875]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset
[2016.04.25-07.38.25:875]  0]LogFileServer:Warning: Request for missing file C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/OriginCube_Albedo.uasset.
[2016.04.25-07.38.25:875]  0]LogCook:Display: Cooking /Game/Blocks/Meshes/FlatIndicator -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/FlatIndicator.uasset
[2016.04.25-07.38.25:876]  0]LogSavePackage: Save=0.93ms
[2016.04.25-07.38.25:876]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/FlatIndicator.uasset'
[2016.04.25-07.38.25:876]  0]LogSavePackage: Total save time: 1.03ms
[2016.04.25-07.38.25:877]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/FlatIndicator.uasset
[2016.04.25-07.38.25:879]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/FlatIndicator.uasset
[2016.04.25-07.38.25:879]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/FlatIndicator.uasset, 4297 bytes
[2016.04.25-07.38.25:880]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset'
[2016.04.25-07.38.25:880]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset'
[2016.04.25-07.38.25:882]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset!
[2016.04.25-07.38.25:882]  0]LogCook:Error: Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset!
[2016.04.25-07.38.25:898]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset
[2016.04.25-07.38.25:898]  0]LogFileServer:Warning: Request for missing file C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/FlatIndicator.uasset.
[2016.04.25-07.38.25:898]  0]LogCook:Display: Cooking /Game/Blocks/Materials/Mat_FlatIndicator -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_FlatIndicator.uasset
[2016.04.25-07.38.25:900]  0]LogSavePackage: Save=1.98ms
[2016.04.25-07.38.25:900]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_FlatIndicator.uasset'
[2016.04.25-07.38.25:900]  0]LogSavePackage: Total save time: 2.16ms
[2016.04.25-07.38.25:901]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Materials/Mat_FlatIndicator.uasset
[2016.04.25-07.38.25:910]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/Mat_FlatIndicator.uasset
[2016.04.25-07.38.25:910]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Materials/Mat_FlatIndicator.uasset, 337184 bytes
[2016.04.25-07.38.25:910]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset'
[2016.04.25-07.38.25:911]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset'
[2016.04.25-07.38.25:911]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset!
[2016.04.25-07.38.25:912]  0]LogCook:Error: Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset!
[2016.04.25-07.38.25:917]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset
[2016.04.25-07.38.25:917]  0]LogFileServer:Warning: Request for missing file C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Materials/Mat_FlatIndicator.uasset.
[2016.04.25-07.38.25:917]  0]LogCook:Display: Cooking /Game/Blocks/Meshes/BP_Structure_Scafolding_Cube -> C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset
[2016.04.25-07.38.25:932]  0]LogSavePackage: Save=14.18ms
[2016.04.25-07.38.25:932]  0]LogSavePackage: Async saving from memory to 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset'
[2016.04.25-07.38.25:932]  0]LogSavePackage: Total save time: 14.33ms
[2016.04.25-07.38.25:932]  0]LogSavePackage:Display: Finished SavePackage C:/Users/seawa/Documents/Unreal Projects/Vroomist/Saved/Cooked/WindowsNoEditor/Vroomist/Content/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset
[2016.04.25-07.38.25:936]  0]LogCook:Display: Cook complete C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset
[2016.04.25-07.38.25:936]  0]LogFileServer:Display: Read C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset, 2385 bytes
[2016.04.25-07.38.25:936]  0]LogLinker:Warning: Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset'
[2016.04.25-07.38.25:937]  0]LogUObjectGlobals:Warning: Failed to load 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset': Can't find file 'C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset'
[2016.04.25-07.38.25:938]  0]CookResults:Error: Error Error loading C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/Meshes/BP_Structure_Scafolding_Cube.uasset!


Have you manually verified that the files that are not found do actually exist?

Each File actually exists within this Path and is 100% there
“C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/Blocks/”

But the above shows all my files as a different path
“C:/Users/seawa/Documents/Unreal Projects/Vroomist/Content/L10N/en-AU/Blocks/”

I went through each file and recreated them making sure they exist etc and Created new project to make sure they are existent, They function 100% as needed in the editor but once launch is hit or the game is packaged it does not work.
During the cooking process it gives me zero warnings and zero errors.

when trying to create a file Called L10N it gives me a “reserved for localization” Is there anyway to turn localization off so that it doesn’t not create this file path for me automatically ?

Also Getting this error


 New //STATGROUP_Threads//FLauncherTask///Thread_1f38_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_1414_0///####STATCAT_Advanced####

I have no idea how localization works, AnswerHub may be a better place to ask for help regarding that.
Have you changed any localization settings?
there was something in the log about localization, But I don’t know what it means.

Currently doing a complete Reinstall of Visual studio and UE4 to try rule it out as the problem.

I don’t think VS has anything to do with this, It is just used as a IDE and for it’s compiler.

Reinstalling visualstudio and ue4 source code did not work (to my knowledge).

But I rewrote some of my code and instead of spawning in a Blueprint actor which had refrence to my c++ class I decided to just do it through 100% c++.

SO if anyone has the same problem in the future for spawning actors I did this.


    UClass* ActorClass = LoadObject<UClass>(nullptr, TEXT("Class'/Script/Vroomist.OneByOneBlockActor'"));
    AActor* Actor = World->SpawnActor<AActor>(ActorClass, ActorTransform);

Feel free to PM me if you need any info on how I fixed the problem if you experience the same anyone that may stumble on this in the future.

Also ryan20fun Thanks allot for the help you are awesome :D:o:rolleyes:

Glad to see that you have overcome the problem.