If I reference at FPC actor (for example to get variables from target) to actor containing ProceduralMeshComponent or RMC (plugin ver. 2) after editor reloading this component dissapears. All references still works. You need to recreate component and nodes to work further. This is very annoying bug. I didn’t test this on 4.13+ versions.
Hi Two-faced,
I attempted to reproduce this in 4.12.5, but I was unable to get your results. However; even if I was able to reproduce this in 4.12, there was numerous improvements made to procedural meshes in 4.13, 4.14, and 4.15. There is a good chance this issue was fixed. Could you try reproducing this issue in the latest release (4.15.0) and let me know if it still occurs.
If it does, please include exact repro steps and/or a small test project.
Yeah, thanks TJ! I’ve read somewhere about similar bug always happening to browser. It seems like in 4.15 bug was fixed.
Maybe I could fix bad links by Fix Redirectors in folder but anyways I’m gonna update the version sometime)