So I’m using the default first person blueprint included with Unreal Engine. In the First_Person_Run animation I’ve added a new notify event, but when I go into the actual blueprint and right click it can’t seem to find it, there’s not even a section for Add AnimNotify Event. I’m literally following a tutorial exactly and it can’t seem to find it… What’s going on here?
have the same issue. Searching google has led me to 3 threads about this problem and nobody seems to have the answer.
i’m using 4.12
In the animation BP, events can only be used from the Event Graph.
I actually solved my problem. I couldn’t even see the node in the Event Graph. But I just compiled the Animation BP, closed Unreal and opened it again and it magically saw the notification events…
That’s interesting. I just tried it in 4.12.5 and it worked ok for me.
Still Broken in in 4.14.1 however saving and closing and reopening does fix it.
Didn’t fix it for me ![]()
Reopening whole ue4 editor helped me
…Fixed for me in version 4.15.3, weird problem anyway. I use three steps to fix this problem:
1 There are four versions on unreal in “Epic Game Launcher”, I remove the earliest version.
2 I verify the current version(4.15.3) in “Epic Game Launcher”

3 Reopen the project, but I still can’t call the anim notify event of the notify created before. Then I just create a new useless notify in any animation you like, finally I can call anim notify event for all the notifies.
Wish can help you, this problem is really weird…
For people that search on google:
My reason was I didn’t spell my notify correctly so searching for the correct spelling didn’t work. Took me awhile to figure that out.
