Cant find "Add Instance World Space"

I can’t find “Add Instance World Space” in construction script of spline
I saw this tutorial he working with this node :
https://youtu.be/tBOJ9e4RReE?list=RDCMUClb6Jh9EBV7a_Nm52Ipll_Q&t=457

You have to drag from a reference that’s either an ‘instanced static mesh component’ or ‘hierarchical instanced static mesh component’.

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That’s what i did… didnt work !
Then i disable the context … didnt work also…
Then i tried to search it without draging from anything… didnt work no more …

A question : can u try if u have it “you”… in UE5 of course

So, I had a look. Apparently, the node has been replaced with this checkbox

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Ok i will try it

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Two problems :
1 - cant plug my Hierarchical instanced SM or Instanced SM in the node
2 - I show Error when i compile

Can u plz try it ?

The objectif is to make a spline of multi SMs… Thats all

Did you read the error?

You have to specify a transform

image

I know it works, I use it all the time. Here’s the setup

and then later…

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Thank u

No error but nothing happen


It work in the tutorial that way

Did you set the mesh?

Yes

That work for u when u try it ?
That show something in the map viewport ?

You need to set it up properly. You’ve left most of it out…

You didn’t specify the distance, and you said world space:

So your mesh will be at the origin, the center of the level ( 0,0,0 )

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But it returns the spline transform values…
In the tutorial he let the “Distance” at 0 also

What do u think i should do…

Plz can u try this simple BP in your computer ?

I just did. It did exactly what I said.

I have the spline selected, but the cube is at 0,0,0.

If you turn off ‘world space’ the meshes will stay with the spline

image

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