Abbes472
(Abbes472)
July 31, 2022, 1:13pm
1
I can’t find “Add Instance World Space” in construction script of spline
I saw this tutorial he working with this node :
https://youtu.be/tBOJ9e4RReE?list=RDCMUClb6Jh9EBV7a_Nm52Ipll_Q&t=457
You have to drag from a reference that’s either an ‘instanced static mesh component’ or ‘hierarchical instanced static mesh component’.
Abbes472
(Abbes472)
August 3, 2022, 6:09pm
3
That’s what i did… didnt work !
Then i disable the context … didnt work also…
Then i tried to search it without draging from anything… didnt work no more …
A question : can u try if u have it “you”… in UE5 of course
So, I had a look. Apparently, the node has been replaced with this checkbox
Abbes472
(Abbes472)
August 3, 2022, 7:51pm
6
Two problems :
1 - cant plug my Hierarchical instanced SM or Instanced SM in the node
2 - I show Error when i compile
Abbes472
(Abbes472)
August 3, 2022, 7:58pm
8
The objectif is to make a spline of multi SMs… Thats all
Did you read the error?
You have to specify a transform
I know it works, I use it all the time. Here’s the setup
and then later…
Abbes472
(Abbes472)
August 3, 2022, 8:19pm
11
Thank u
No error but nothing happen
Abbes472
(Abbes472)
August 3, 2022, 8:21pm
12
It work in the tutorial that way
Abbes472
(Abbes472)
August 3, 2022, 8:40pm
16
That work for u when u try it ?
That show something in the map viewport ?
You need to set it up properly. You’ve left most of it out…
You didn’t specify the distance, and you said world space:
So your mesh will be at the origin, the center of the level ( 0,0,0 )
Abbes472
(Abbes472)
August 3, 2022, 8:48pm
18
But it returns the spline transform values…
In the tutorial he let the “Distance” at 0 also
Abbes472
(Abbes472)
August 3, 2022, 8:49pm
19
What do u think i should do…
Plz can u try this simple BP in your computer ?
I just did. It did exactly what I said.
I have the spline selected, but the cube is at 0,0,0.
If you turn off ‘world space’ the meshes will stay with the spline