The ability to pull up a shiny red ‘key input’ node (eg. spacebar) only seems to work on my level BP and not the other UI BPs I load over top.
My project has a single level loading and 1 UI BP loaded with it. I then use additional UI BPs for my sub-menu screens, that are loaded by the mainmenu UI BP when buttons are clicked.
I want to be able to set a few keyboard-shortcuts to control buttons on those screens, but can’t get them to see any keyboard input. Either the ‘key input’ node on my level BP can’t see any values to edit from the UI BP or the UI BP with the buttons I want pressed, won’t allow me to create a ‘key input’ node. Why can’t I call a ‘key input’ in those UI BPs? Why can’t my level BP see my UI BPs?
Any help is greatly appreciated.