Was wondering if I could get some help with a blueprinting problem. I’ve tried several tutorials and none of them have worked. The idea I have in mind seems to be a little unusual. I’m making a game that uses 2d sprites in a 3d landscape, like a kind of Paper Mario style, though with different controls. The main of which is the player using the mouse to pick up objects. I want the player to be able to right click on an object to lift it and move it around the room. Ie, I want an object, while being right clicked on, to follow the mouse up, down and around (and perhaps use the scroll wheel to bring it closer or push it further away, because I can’t think of another way that could be handled well) and then drop from the mouse back to the floor when the button is released.