Can't expose Post process settings of CineCamera to my BluePrint

I am trying to expose few settings of PostProcess CineCamera so that it changes depending on the camera that is selected.

But i just can’t get it to work. This is my screenshot of Blueprint.

Is there a particular reason why you are using a CineCamera, rather than just the Camera?

Anyways, why not do it like this?

Clicking on the “Make PostProcessSettings” will allow you to choose the specific settings to add as pins, which then you can set the values.

No specific reason, why do you ask?

I have few refPawns in my scene and i’d like to change Focal Distance and Depth Blur Radius (visible variables) for each of those in my editor.

I tried your BP but it still doesn’t affect it. Maybe it is missing something…