I’m trying to import a model with a skeleton into Unreal Engine 4. These are the settings I’m using:
When I import it, I get these warnings:
And the skeletal mesh asset doesn’t contain any bones:
I want to import the skeleton with it because it doesn’t fit any of the existing skeletons in this Unreal project.
This model also has an unrelated issue in 3DS Max; I imported a high-poly version to use as a projection, but now I can’t delete that from the project.