I have packaged 2 games for windows. Run them and seem OK. But there is no way to exit without using the task manager.
Hello Professor,
You probably just need to set up a way to close the game out. If you’re just testing the game and jumping in make sure you package in Debug or development. Then you can hit the " ` " key (Tilde key) to open console command prompt and just type “Exit” and hit enter.
If you package in Shipping or want a way to close the game from within the game, use a blueprint with the “ExecuteConsoleCommand” node. Again type “Exit” for the command and then hook that up to a key press event or however you wish to initiate the exit process.
-Max B.
But this is not working with an Ipad… is there any way to close an Ipad app using blueprints?
Did you figure out how to close an Ipad app?